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Axi H8 Relic content

The Axi H8 Relic contains the following Prime components and blueprints:
Akarius Prime Barrel Forma Blueprint Zylok Prime Barrel
Fulmin Prime Blueprint Shade Prime Blueprint Hildryn Prime Blueprint

Axi H8 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Axi H8 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Lua/Apollo : It's a Disruption mission (level 35-40). The item is dropped on rotations B (14.29%) and C (12.42%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation C (10.20%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation C (10.00%).
  • Void/Marduk : It's a Sabotage mission (level 40-45). Probability to get it: 6.25%.
  • Jupiter/Ganymede : It's a Disruption mission (level 30-35). The item is dropped on rotation C (5.00%).
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Axi H8 Relic as a Reward

Planet / Mission Type RotationProbability
Event: Eris / Sporid Interception B 14.29
Eris / Xini Interception C 14.29
Eris / Xini Interception B 14.29
Pluto / Cerberus Interception B 14.29
Pluto / Cerberus Interception C 14.29
Event: Eris / Phalan Interception C 14.29
Event: Eris / Phalan Interception B 14.29
Sedna / Berehynia Interception B 14.29
Event: Eris / Sporid Interception C 14.29
Lua / Apollo Disruption B 14.29
Sedna / Berehynia Interception C 14.29
Eris / Zabala Survival C 12.50
Lua / Apollo Disruption C 12.42
Lua / Yuvarium Survival C 11.36
Eris / Nimus Survival C 11.06
Event: Eris / Ixodes Defense C 11.06
Sedna / Selkie Survival C 11.06
Lua / StöFler Defense C 11.06
Lua / Tycho Survival C 11.06
Deimos / Terrorem Survival C 11.06
Europa / Cholistan Excavation C 11.06
Event: Europa / Cryotic Front Excavation C 11.06
Sedna / Amarna Survival C 11.06
Event: Sedna / Yemaja Survival C 11.06
Event: Sedna / Scylla Survival C 11.06
Sedna / Hydron Defense C 11.06
Kuva Fortress / Nabuk Defense C 11.06
Pluto / Outer Terminus Defense C 11.06
Event: Uranus / Miranda Defense C 11.06
Event: Uranus / Cupid Survival C 11.06
Uranus / Ophelia Survival C 11.06
Event: Uranus / Bianca Defense C 11.06
Uranus / Stephano Defense C 11.06
Uranus / Assur Survival C 11.06
Neptune / Proteus Defense C 11.06
Neptune / Despina Excavation C 11.06
Neptune / Kelashin Survival C 11.06
Pluto / Hieracon Excavation C 11.06
Eris / Kala-Azar Defense C 11.06
Event: Eris / Hymeno Survival C 11.06
Pluto / Palus Survival C 11.06
Void / Mithra Interception C 10.84
Void / Mot Survival C 10.84
Sedna / Kappa Disruption C 10.20
Veil / Sabmir Cloud Skirmish B 10.00
Neptune / Yursa Defection C 10.00
Deimos / Armatus Disruption C 10.00
Uranus / Caelus Interception C 9.68
- / Faceoff: Single Squad - B 8.33
- / Faceoff: Single Squad (Steel Path) - B 8.33
- / Faceoff: Squad VS Squad - B 8.33
- / Faceoff: Squad VS Squad (Steel Path) - B 8.33
Kuva Fortress / Taveuni Survival C 8.00
Mars / Tyana Pass Defense C 7.90
Event: Uranus / Miranda Defense B 6.67
Kuva Fortress / Nabuk Defense B 6.67
Event: Eris / Ixodes Defense B 6.67
Neptune / Proteus Defense B 6.67
Eris / Oestrus Infested Salvage B 6.67
Uranus / Stephano Defense B 6.67
Sedna / Hydron Defense B 6.67
Pluto / Outer Terminus Defense B 6.67
Eris / Kala-Azar Defense B 6.67
Lua / StöFler Defense B 6.67
Event: Uranus / Bianca Defense B 6.67
Void / Aten Mobile Defense 6.25
Void / Marduk Sabotage 6.25
Lua / Circulus Survival C 6.12
Jupiter / Ganymede Disruption C 5.00
Veil / Erato Skirmish A 4.76
Veil / Arc Silver Skirmish A 4.29
Veil / Lu-Yan Skirmish A 4.29
Void / Belenus Defense C 2.82
Veil / Numina Skirmish 2.41
Veil / Calabash Skirmish 2.41
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 1.14

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Infested Salvage: One reward after each successful decryption, following this pattern: AABC.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.