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Meso A7 Relic content

Meso A7 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Meso A7 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotation A (14.29%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation A (14.29%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation A (10.00%).
  • Mars/Olympus : It's a Disruption mission (level 15-20). The item is dropped on rotation C (14.29%).
  • Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.67%.
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Meso A7 Relic as a Reward

Planet / Mission Type RotationProbability
Mars / Olympus Disruption C 14.29
Event: Sedna / Camenae Defense A 14.29
Saturn / Helene Defense A 14.29
Uranus / Ur Disruption A 14.29
Sedna / Kappa Disruption A 14.29
Europa / Paimon Defense A 14.29
Jupiter / Io Defense A 14.29
Venus / Cytherean Interception C 13.92
Ceres / Cinxia Interception C 13.92
Mercury / Odin Interception C 13.92
Mars / Alator Interception C 13.92
Earth / Gaia Interception C 13.92
Jupiter / Amalthea Spy C 11.06
Europa / Valac Spy C 11.06
Saturn / Dione Spy C 11.06
Sedna / Kelpie Spy B 11.06
Event: Saturn / Aegaeon Spy C 11.06
Event: Sedna / Tikoloshe Spy B 11.06
Uranus / Rosalind Spy B 11.06
Event: Eris / Gnathos Spy B 11.06
Event: Eris / Cyath Spy B 11.06
Neptune / Nereid Spy B 11.06
Pluto / Oceanum Spy B 11.06
Void / Ani Survival B 11.06
Deimos / Hyf Defense C 11.06
Ceres / Bode Spy C 11.06
Kuva Fortress / Pago Spy C 11.06
Jupiter / Callisto Interception A 10.00
Saturn / Rhea Interception A 10.00
Europa / Ose Interception A 10.00
Saturn / Caracol Defection B 10.00
Deimos / Armatus Disruption A 10.00
Neptune / Brom Cluster Skirmish B 10.00
Uranus / Umbriel Interception A 10.00
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught B 9.09
Event: Phobos / Opik Rush C 8.43
Earth / Lith Defense B 8.33
Ceres / Casta Defense C 8.33
Event: Ceres / Varro Defense B 8.33
Mercury / Lares Defense C 8.33
Venus / Tessera Defense C 8.33
Venus / Tessera Defense B 8.33
Event: Ceres / Egeria Defense C 8.33
Event: Ceres / Varro Defense C 8.33
Event: Ceres / Egeria Defense B 8.33
Ceres / Casta Defense B 8.33
Event: Phobos / Drunlo Defense B 8.33
Earth / Lith Defense C 8.33
Event: Phobos / Drunlo Defense C 8.33
Phobos / Gulliver Defense B 8.33
Mars / Spear Defense C 8.33
Mars / Spear Defense B 8.33
Mercury / Lares Defense B 8.33
Phobos / Gulliver Defense C 8.33
Uranus / Brutus Ascension 8.00
Ceres / Seimeni Defense C 7.59
Venus / Romula Defense C 7.59
Pluto / Sechura Defense C 7.59
Europa / Larzac Defense C 7.59
Jupiter / Sinai Defense C 7.59
Earth / Coba Defense C 7.59
Sedna / Sangeru Defense C 7.59
Eris / Akkad Defense C 7.59
Mars / Kadesh Defense C 7.59
Event: Europa / Zagan Survival B 7.14
Event: Europa / Lillith Excavation B 7.14
Europa / Valefor Excavation B 7.14
Ceres / Draco Survival B 7.14
Phobos / Zeugma Survival B 7.14
Saturn / Titan Survival B 7.14
Mars / Wahiba Survival B 7.14
Saturn / Piscinas Survival B 7.14
Jupiter / Elara Survival B 7.14
Jupiter / Cameria Survival B 7.14
Void / Oxomoco Exterminate 6.67
Void / Tiwaz Mobile Defense 6.67
Void / Stribog Sabotage 6.67
Void / Ukko Capture 6.67
Void / Taranis Defense C 6.67
Void / Ani Survival C 6.49
Earth / Saya's Visions Shrine Defense 6.43
Deimos / Cambion Drift Bounty (Level 50 - 60 Arcana Isolation Vault) Bounty C 6.25
Ceres / Cinxia Interception B 5.88
Venus / Cytherean Interception B 5.88
Earth / Gaia Interception B 5.88
Mercury / Odin Interception B 5.88
Mars / Alator Interception B 5.88
Neptune / Enkidu Ice Drifts Skirmish B 5.71
Jupiter / Ganymede Disruption A 5.56
Saturn / Pandora Pursuit 5.06
Deimos / Cambire Alchemy A 5.00
Deimos / Munio Defense A 5.00
Neptune / Arva Vector Skirmish B 4.65
Neptune / Mammon's Prospect Skirmish B 4.55
Pluto / Fenton's Field Caches A 4.35
Pluto / Obol Crossing Caches A 4.35
Pluto / Profit Margin Caches A 4.35
Neptune / Sovereign Grasp Caches A 4.35
Neptune / Mammon's Prospect Caches A 4.35
Pluto / Khufu Envoy Caches A 4.35
Pluto / Seven Sirens Caches A 4.35
Neptune / Enkidu Ice Drifts Caches A 4.35
Pluto / Peregrine Axis Caches A 4.35
Neptune / Nu-Gua Mines Caches A 4.35
Neptune / Arva Vector Caches A 4.35
Neptune / Brom Cluster Caches A 4.35
Deimos / Persto Survival A 3.33
Deimos / Effervo Assassination 3.13
Deimos / Nex Exterminate 3.13
Zariman / Everview Arc Void Flood A 3.13
Deimos / Cambion Drift Bounty (Level 50 - 60 Isolation Vault) Bounty C 3.13
Zariman / Tuvul Commons Void Cascade A 3.13
Zariman / Oro Works Void Armageddon A 3.13
Zariman / The Greenway Mobile Defense 2.50
Zariman / Halako Perimeter Exterminate 2.50
Neptune / Sovereign Grasp Skirmish 2.41
Neptune / Nu-Gua Mines Skirmish 2.41
Void / Ani Survival A 2.05
Void / Taranis Defense B 2.05
Saturn / Kasio's Rest Skirmish 2.00
Saturn / Mordo Cluster Skirmish 2.00
Saturn / Lupal Pass Skirmish 2.00
Saturn / Nodo Gap Skirmish 2.00
Saturn / Vand Cluster Skirmish 2.00
Pluto / Sechura Defense B 1.58
Jupiter / Sinai Defense B 1.58
Europa / Larzac Defense B 1.58
Sedna / Sangeru Defense B 1.58
Eris / Akkad Defense B 1.58
Ceres / Seimeni Defense B 1.58
Venus / Romula Defense B 1.58
Mars / Kadesh Defense B 1.58
Earth / Coba Defense B 1.58
Event: Phobos / Opik Rush B 1.58
Void / Belenus Defense A 1.29
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.42

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.