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Meso A7 Relic content

Meso A7 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Meso A7 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotation A (14.29%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation A (14.29%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation A (10.00%).
  • Mars/Olympus : It's a Disruption mission (level 15-20). The item is dropped on rotation C (14.29%).
  • Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.67%.
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Meso A7 Relic as a Reward

Planet / Mission Type RotationProbability
Saturn / Helene Defense A 14.29
Mars / Olympus Disruption C 14.29
Sedna / Kappa Disruption A 14.29
Event: Sedna / Camenae Defense A 14.29
Jupiter / Io Defense A 14.29
Europa / Paimon Defense A 14.29
Uranus / Ur Disruption A 14.29
Ceres / Cinxia Interception C 13.92
Venus / Cytherean Interception C 13.92
Mars / Alator Interception C 13.92
Earth / Gaia Interception C 13.92
Mercury / Odin Interception C 13.92
Sedna / Kelpie Spy B 11.06
Event: Eris / Cyath Spy B 11.06
Jupiter / Amalthea Spy C 11.06
Kuva Fortress / Pago Spy C 11.06
Event: Sedna / Tikoloshe Spy B 11.06
Neptune / Nereid Spy B 11.06
Saturn / Dione Spy C 11.06
Uranus / Rosalind Spy B 11.06
Pluto / Oceanum Spy B 11.06
Event: Saturn / Aegaeon Spy C 11.06
Event: Eris / Gnathos Spy B 11.06
Void / Ani Survival B 11.06
Deimos / Hyf Defense C 11.06
Ceres / Bode Spy C 11.06
Europa / Valac Spy C 11.06
Saturn / Caracol Defection B 10.00
Saturn / Rhea Interception A 10.00
Europa / Ose Interception A 10.00
Jupiter / Callisto Interception A 10.00
Neptune / Brom Cluster Skirmish B 10.00
Deimos / Armatus Disruption A 10.00
Uranus / Umbriel Interception A 10.00
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught B 9.09
Event: Phobos / Opik Rush C 8.43
Event: Ceres / Egeria Defense B 8.33
Ceres / Casta Defense C 8.33
Ceres / Casta Defense B 8.33
Event: Ceres / Egeria Defense C 8.33
Event: Ceres / Varro Defense C 8.33
Event: Ceres / Varro Defense B 8.33
Mars / Spear Defense C 8.33
Event: Phobos / Drunlo Defense C 8.33
Phobos / Gulliver Defense B 8.33
Phobos / Gulliver Defense C 8.33
Event: Phobos / Drunlo Defense B 8.33
Mercury / Lares Defense B 8.33
Mars / Spear Defense B 8.33
Mercury / Lares Defense C 8.33
Earth / Lith Defense C 8.33
Venus / Tessera Defense B 8.33
Earth / Lith Defense B 8.33
Venus / Tessera Defense C 8.33
Uranus / Brutus Ascension 8.00
Jupiter / Sinai Defense C 7.59
Pluto / Sechura Defense C 7.59
Venus / Romula Defense C 7.59
Eris / Akkad Defense C 7.59
Earth / Coba Defense C 7.59
Mars / Kadesh Defense C 7.59
Ceres / Seimeni Defense C 7.59
Sedna / Sangeru Defense C 7.59
Europa / Larzac Defense C 7.59
Saturn / Piscinas Survival B 7.14
Saturn / Titan Survival B 7.14
Phobos / Zeugma Survival B 7.14
Ceres / Draco Survival B 7.14
Event: Europa / Zagan Survival B 7.14
Jupiter / Elara Survival B 7.14
Mars / Wahiba Survival B 7.14
Event: Europa / Lillith Excavation B 7.14
Europa / Valefor Excavation B 7.14
Jupiter / Cameria Survival B 7.14
Void / Tiwaz Mobile Defense 6.67
Void / Ukko Capture 6.67
Void / Stribog Sabotage 6.67
Void / Oxomoco Exterminate 6.67
Void / Taranis Defense C 6.67
Void / Ani Survival C 6.49
Deimos / Cambion Drift Bounty (Level 50 - 60 Arcana Isolation Vault) Bounty C 6.25
Ceres / Cinxia Interception B 5.88
Earth / Gaia Interception B 5.88
Venus / Cytherean Interception B 5.88
Mercury / Odin Interception B 5.88
Mars / Alator Interception B 5.88
Neptune / Enkidu Ice Drifts Skirmish B 5.71
Jupiter / Ganymede Disruption A 5.56
Saturn / Pandora Pursuit 5.06
Deimos / Cambire Alchemy A 5.00
Deimos / Munio Defense A 5.00
Neptune / Arva Vector Skirmish B 4.65
Neptune / Mammon's Prospect Skirmish B 4.55
Pluto / Seven Sirens Caches A 4.35
Pluto / Khufu Envoy Caches A 4.35
Pluto / Peregrine Axis Caches A 4.35
Pluto / Obol Crossing Caches A 4.35
Pluto / Profit Margin Caches A 4.35
Neptune / Brom Cluster Caches A 4.35
Pluto / Fenton's Field Caches A 4.35
Neptune / Sovereign Grasp Caches A 4.35
Neptune / Mammon's Prospect Caches A 4.35
Neptune / Enkidu Ice Drifts Caches A 4.35
Neptune / Arva Vector Caches A 4.35
Neptune / Nu-Gua Mines Caches A 4.35
Deimos / Persto Survival A 3.33
Deimos / Cambion Drift Bounty (Level 50 - 60 Isolation Vault) Bounty C 3.13
Zariman / Everview Arc Void Flood A 3.13
Deimos / Effervo Assassination 3.13
Deimos / Nex Exterminate 3.13
Zariman / Oro Works Void Armageddon A 3.13
Zariman / Tuvul Commons Void Cascade A 3.13
Zariman / The Greenway Mobile Defense 2.50
Zariman / Halako Perimeter Exterminate 2.50
Neptune / Nu-Gua Mines Skirmish 2.41
Neptune / Sovereign Grasp Skirmish 2.41
Void / Taranis Defense B 2.05
Void / Ani Survival A 2.05
Saturn / Vand Cluster Skirmish 2.00
Saturn / Nodo Gap Skirmish 2.00
Saturn / Lupal Pass Skirmish 2.00
Saturn / Kasio's Rest Skirmish 2.00
Saturn / Mordo Cluster Skirmish 2.00
Eris / Akkad Defense B 1.58
Sedna / Sangeru Defense B 1.58
Pluto / Sechura Defense B 1.58
Mars / Kadesh Defense B 1.58
Europa / Larzac Defense B 1.58
Venus / Romula Defense B 1.58
Jupiter / Sinai Defense B 1.58
Earth / Coba Defense B 1.58
Event: Phobos / Opik Rush B 1.58
Ceres / Seimeni Defense B 1.58
Void / Belenus Defense A 1.29
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.42

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.