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Meso B9 Relic content

Meso B9 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Meso B9 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotation A (14.29%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation A (14.29%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation A (10.00%).
  • Mars/Olympus : It's a Disruption mission (level 15-20). The item is dropped on rotation C (14.29%).
  • Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.67%.
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Meso B9 Relic as a Reward

Planet / Mission Type RotationProbability
Mars / Olympus Disruption C 14.29
Europa / Paimon Defense A 14.29
Uranus / Ur Disruption A 14.29
Saturn / Helene Defense A 14.29
Event: Sedna / Camenae Defense A 14.29
Sedna / Kappa Disruption A 14.29
Jupiter / Io Defense A 14.29
Venus / Cytherean Interception C 13.92
Ceres / Cinxia Interception C 13.92
Earth / Gaia Interception C 13.92
Mars / Alator Interception C 13.92
Mercury / Odin Interception C 13.92
Void / Ani Survival B 11.06
Ceres / Bode Spy C 11.06
Event: Saturn / Aegaeon Spy C 11.06
Uranus / Rosalind Spy B 11.06
Deimos / Hyf Defense C 11.06
Europa / Valac Spy C 11.06
Neptune / Nereid Spy B 11.06
Pluto / Oceanum Spy B 11.06
Sedna / Kelpie Spy B 11.06
Event: Sedna / Tikoloshe Spy B 11.06
Event: Eris / Gnathos Spy B 11.06
Event: Eris / Cyath Spy B 11.06
Jupiter / Amalthea Spy C 11.06
Saturn / Dione Spy C 11.06
Kuva Fortress / Pago Spy C 11.06
Europa / Ose Interception A 10.00
Saturn / Rhea Interception A 10.00
Deimos / Armatus Disruption A 10.00
Jupiter / Callisto Interception A 10.00
Saturn / Caracol Defection B 10.00
Uranus / Umbriel Interception A 10.00
Neptune / Brom Cluster Skirmish B 10.00
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught B 9.09
Event: Phobos / Opik Rush C 8.43
Ceres / Casta Defense B 8.33
Earth / Lith Defense C 8.33
Event: Ceres / Egeria Defense C 8.33
Venus / Tessera Defense C 8.33
Venus / Tessera Defense B 8.33
Event: Ceres / Varro Defense B 8.33
Event: Ceres / Varro Defense C 8.33
Ceres / Casta Defense C 8.33
Mercury / Lares Defense C 8.33
Event: Ceres / Egeria Defense B 8.33
Mars / Spear Defense B 8.33
Mars / Spear Defense C 8.33
Event: Phobos / Drunlo Defense B 8.33
Mercury / Lares Defense B 8.33
Earth / Lith Defense B 8.33
Phobos / Gulliver Defense C 8.33
Phobos / Gulliver Defense B 8.33
Event: Phobos / Drunlo Defense C 8.33
Uranus / Brutus Ascension 8.00
Ceres / Seimeni Defense C 7.59
Venus / Romula Defense C 7.59
Jupiter / Sinai Defense C 7.59
Eris / Akkad Defense C 7.59
Europa / Larzac Defense C 7.59
Mars / Kadesh Defense C 7.59
Pluto / Sechura Defense C 7.59
Sedna / Sangeru Defense C 7.59
Earth / Coba Defense C 7.59
Jupiter / Elara Survival B 7.14
Jupiter / Cameria Survival B 7.14
Event: Europa / Zagan Survival B 7.14
Phobos / Zeugma Survival B 7.14
Saturn / Titan Survival B 7.14
Mars / Wahiba Survival B 7.14
Europa / Valefor Excavation B 7.14
Ceres / Draco Survival B 7.14
Event: Europa / Lillith Excavation B 7.14
Saturn / Piscinas Survival B 7.14
Void / Belenus Defense A 6.96
Void / Taranis Defense C 6.67
Void / Tiwaz Mobile Defense 6.67
Void / Stribog Sabotage 6.67
Void / Ukko Capture 6.67
Void / Oxomoco Exterminate 6.67
Void / Ani Survival C 6.49
Deimos / Cambion Drift Bounty (Level 50 - 60 Arcana Isolation Vault) Bounty A 6.25
Deimos / Cambion Drift Bounty (Level 50 - 60 Arcana Isolation Vault) Bounty B 6.25
Neptune / Enkidu Ice Drifts Skirmish C 6.25
Earth / Gaia Interception B 5.88
Ceres / Cinxia Interception B 5.88
Mars / Alator Interception B 5.88
Mercury / Odin Interception B 5.88
Venus / Cytherean Interception B 5.88
Jupiter / Ganymede Disruption A 5.56
Saturn / Pandora Pursuit 5.06
Deimos / Munio Defense A 5.00
Deimos / Cambire Alchemy A 5.00
Neptune / Mammon's Prospect Skirmish B 4.55
Neptune / Arva Vector Caches A 4.35
Pluto / Fenton's Field Caches A 4.35
Neptune / Nu-Gua Mines Caches A 4.35
Neptune / Enkidu Ice Drifts Caches A 4.35
Neptune / Mammon's Prospect Caches A 4.35
Pluto / Peregrine Axis Caches A 4.35
Pluto / Profit Margin Caches A 4.35
Pluto / Obol Crossing Caches A 4.35
Pluto / Seven Sirens Caches A 4.35
Pluto / Khufu Envoy Caches A 4.35
Neptune / Sovereign Grasp Caches A 4.35
Neptune / Brom Cluster Caches A 4.35
Neptune / Arva Vector Skirmish C 4.26
Deimos / Persto Survival A 3.33
Deimos / Cambion Drift Bounty (Level 50 - 60 Isolation Vault) Bounty A 3.13
Zariman / Oro Works Void Armageddon A 3.13
Deimos / Cambion Drift Bounty (Level 50 - 60 Isolation Vault) Bounty B 3.13
Deimos / Nex Exterminate 3.13
Deimos / Effervo Assassination 3.13
Zariman / Everview Arc Void Flood A 3.13
Zariman / Tuvul Commons Void Cascade A 3.13
Zariman / Halako Perimeter Exterminate 2.50
Zariman / The Greenway Mobile Defense 2.50
Neptune / Sovereign Grasp Skirmish 2.41
Neptune / Nu-Gua Mines Skirmish 2.41
Void / Taranis Defense B 2.05
Void / Ani Survival A 2.05
Saturn / Vand Cluster Skirmish 2.00
Saturn / Lupal Pass Skirmish 2.00
Saturn / Kasio's Rest Skirmish 2.00
Saturn / Mordo Cluster Skirmish 2.00
Saturn / Nodo Gap Skirmish 2.00
Pluto / Sechura Defense B 1.58
Ceres / Seimeni Defense B 1.58
Sedna / Sangeru Defense B 1.58
Eris / Akkad Defense B 1.58
Europa / Larzac Defense B 1.58
Venus / Romula Defense B 1.58
Earth / Coba Defense B 1.58
Jupiter / Sinai Defense B 1.58
Event: Phobos / Opik Rush B 1.58
Mars / Kadesh Defense B 1.58

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.