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Meso H7 Relic content

Meso H7 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Meso H7 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotation A (14.29%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation A (14.29%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation A (10.00%).
  • Mars/Olympus : It's a Disruption mission (level 15-20). The item is dropped on rotation C (14.29%).
  • Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.67%.
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Meso H7 Relic as a Reward

Planet / Mission Type RotationProbability
Saturn / Helene Defense A 14.29
Event: Sedna / Camenae Defense A 14.29
Sedna / Kappa Disruption A 14.29
Europa / Paimon Defense A 14.29
Uranus / Ur Disruption A 14.29
Jupiter / Io Defense A 14.29
Mars / Olympus Disruption C 14.29
Earth / Gaia Interception C 13.92
Ceres / Cinxia Interception C 13.92
Mars / Alator Interception C 13.92
Venus / Cytherean Interception C 13.92
Mercury / Odin Interception C 13.92
Deimos / Cambion Drift Bounty (Level 30 - 40 Arcana Isolation Vault) Bounty A 12.50
Deimos / Hyf Defense C 11.06
Ceres / Bode Spy C 11.06
Europa / Valac Spy C 11.06
Pluto / Oceanum Spy B 11.06
Neptune / Nereid Spy B 11.06
Saturn / Dione Spy C 11.06
Void / Ani Survival B 11.06
Uranus / Rosalind Spy B 11.06
Event: Saturn / Aegaeon Spy C 11.06
Jupiter / Amalthea Spy C 11.06
Event: Eris / Gnathos Spy B 11.06
Sedna / Kelpie Spy B 11.06
Event: Sedna / Tikoloshe Spy B 11.06
Event: Eris / Cyath Spy B 11.06
Kuva Fortress / Pago Spy C 11.06
Neptune / Brom Cluster Skirmish B 10.00
Uranus / Umbriel Interception A 10.00
Saturn / Rhea Interception A 10.00
Saturn / Caracol Defection B 10.00
Deimos / Armatus Disruption A 10.00
Jupiter / Callisto Interception A 10.00
Europa / Ose Interception A 10.00
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught B 9.09
Event: Phobos / Opik Rush C 8.43
Mercury / Lares Defense C 8.33
Ceres / Casta Defense B 8.33
Event: Ceres / Varro Defense B 8.33
Ceres / Casta Defense C 8.33
Event: Ceres / Egeria Defense B 8.33
Event: Ceres / Egeria Defense C 8.33
Event: Ceres / Varro Defense C 8.33
Earth / Lith Defense C 8.33
Phobos / Gulliver Defense C 8.33
Mercury / Lares Defense B 8.33
Venus / Tessera Defense B 8.33
Earth / Lith Defense B 8.33
Mars / Spear Defense C 8.33
Phobos / Gulliver Defense B 8.33
Mars / Spear Defense B 8.33
Venus / Tessera Defense C 8.33
Event: Phobos / Drunlo Defense B 8.33
Event: Phobos / Drunlo Defense C 8.33
Uranus / Brutus Ascension 8.00
Eris / Akkad Defense C 7.59
Venus / Romula Defense C 7.59
Earth / Coba Defense C 7.59
Mars / Kadesh Defense C 7.59
Pluto / Sechura Defense C 7.59
Sedna / Sangeru Defense C 7.59
Ceres / Seimeni Defense C 7.59
Jupiter / Sinai Defense C 7.59
Europa / Larzac Defense C 7.59
Phobos / Zeugma Survival B 7.14
Mars / Wahiba Survival B 7.14
Ceres / Draco Survival B 7.14
Jupiter / Elara Survival B 7.14
Event: Europa / Lillith Excavation B 7.14
Saturn / Piscinas Survival B 7.14
Saturn / Titan Survival B 7.14
Event: Europa / Zagan Survival B 7.14
Jupiter / Cameria Survival B 7.14
Europa / Valefor Excavation B 7.14
Void / Belenus Defense A 6.96
Void / Oxomoco Exterminate 6.67
Neptune / Enkidu Ice Drifts Skirmish A 6.67
Neptune / Arva Vector Skirmish A 6.67
Void / Stribog Sabotage 6.67
Void / Tiwaz Mobile Defense 6.67
Void / Taranis Defense C 6.67
Void / Ukko Capture 6.67
Void / Ani Survival C 6.49
Deimos / Cambion Drift Bounty (Level 30 - 40 Isolation Vault) Bounty A 6.25
Deimos / Cambion Drift Bounty (Level 40 - 50 Arcana Isolation Vault) Bounty B 6.25
Mercury / Odin Interception B 5.88
Venus / Cytherean Interception B 5.88
Earth / Gaia Interception B 5.88
Mars / Alator Interception B 5.88
Ceres / Cinxia Interception B 5.88
Jupiter / Ganymede Disruption A 5.56
Saturn / Pandora Pursuit 5.06
Deimos / Cambire Alchemy A 5.00
Deimos / Munio Defense A 5.00
Neptune / Mammon's Prospect Skirmish A 4.76
Pluto / Peregrine Axis Caches A 4.35
Pluto / Profit Margin Caches A 4.35
Neptune / Sovereign Grasp Caches A 4.35
Neptune / Brom Cluster Caches A 4.35
Pluto / Obol Crossing Caches A 4.35
Neptune / Nu-Gua Mines Caches A 4.35
Pluto / Seven Sirens Caches A 4.35
Pluto / Fenton's Field Caches A 4.35
Pluto / Khufu Envoy Caches A 4.35
Deimos / Persto Survival A 3.33
Deimos / Nex Exterminate 3.13
Zariman / Everview Arc Void Flood A 3.13
Deimos / Effervo Assassination 3.13
Zariman / Tuvul Commons Void Cascade A 3.13
Zariman / Oro Works Void Armageddon A 3.13
Deimos / Cambion Drift Bounty (Level 40 - 50 Isolation Vault) Bounty B 3.13
Zariman / The Greenway Mobile Defense 2.50
Zariman / Halako Perimeter Exterminate 2.50
Neptune / Nu-Gua Mines Skirmish 2.41
Neptune / Sovereign Grasp Skirmish 2.41
Void / Taranis Defense B 2.05
Void / Ani Survival A 2.05
Saturn / Kasio's Rest Skirmish 2.00
Saturn / Vand Cluster Skirmish 2.00
Saturn / Lupal Pass Skirmish 2.00
Saturn / Nodo Gap Skirmish 2.00
Saturn / Mordo Cluster Skirmish 2.00
Venus / Romula Defense B 1.58
Mars / Kadesh Defense B 1.58
Pluto / Sechura Defense B 1.58
Eris / Akkad Defense B 1.58
Europa / Larzac Defense B 1.58
Event: Phobos / Opik Rush B 1.58
Sedna / Sangeru Defense B 1.58
Jupiter / Sinai Defense B 1.58
Ceres / Seimeni Defense B 1.58
Earth / Coba Defense B 1.58
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.58

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.