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Meso H7 Relic content

Meso H7 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Meso H7 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotation A (14.29%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation A (14.29%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation A (10.00%).
  • Mars/Olympus : It's a Disruption mission (level 15-20). The item is dropped on rotation C (14.29%).
  • Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.67%.
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Meso H7 Relic as a Reward

Planet / Mission Type RotationProbability
Uranus / Ur Disruption A 14.29
Europa / Paimon Defense A 14.29
Saturn / Helene Defense A 14.29
Event: Sedna / Camenae Defense A 14.29
Mars / Olympus Disruption C 14.29
Jupiter / Io Defense A 14.29
Sedna / Kappa Disruption A 14.29
Earth / Gaia Interception C 13.92
Ceres / Cinxia Interception C 13.92
Mars / Alator Interception C 13.92
Venus / Cytherean Interception C 13.92
Mercury / Odin Interception C 13.92
Deimos / Cambion Drift Bounty (Level 30 - 40 Arcana Isolation Vault) Bounty A 12.50
Event: Saturn / Aegaeon Spy C 11.06
Jupiter / Amalthea Spy C 11.06
Saturn / Dione Spy C 11.06
Europa / Valac Spy C 11.06
Uranus / Rosalind Spy B 11.06
Neptune / Nereid Spy B 11.06
Pluto / Oceanum Spy B 11.06
Void / Ani Survival B 11.06
Ceres / Bode Spy C 11.06
Sedna / Kelpie Spy B 11.06
Event: Sedna / Tikoloshe Spy B 11.06
Deimos / Hyf Defense C 11.06
Event: Eris / Cyath Spy B 11.06
Event: Eris / Gnathos Spy B 11.06
Kuva Fortress / Pago Spy C 11.06
Europa / Ose Interception A 10.00
Neptune / Brom Cluster Skirmish B 10.00
Deimos / Armatus Disruption A 10.00
Jupiter / Callisto Interception A 10.00
Uranus / Umbriel Interception A 10.00
Saturn / Caracol Defection B 10.00
Saturn / Rhea Interception A 10.00
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught B 9.09
Event: Phobos / Opik Rush C 8.43
Event: Ceres / Egeria Defense C 8.33
Event: Ceres / Egeria Defense B 8.33
Ceres / Casta Defense C 8.33
Ceres / Casta Defense B 8.33
Event: Ceres / Varro Defense C 8.33
Event: Ceres / Varro Defense B 8.33
Earth / Lith Defense B 8.33
Mars / Spear Defense B 8.33
Mercury / Lares Defense C 8.33
Earth / Lith Defense C 8.33
Phobos / Gulliver Defense C 8.33
Phobos / Gulliver Defense B 8.33
Mars / Spear Defense C 8.33
Venus / Tessera Defense C 8.33
Mercury / Lares Defense B 8.33
Event: Phobos / Drunlo Defense C 8.33
Event: Phobos / Drunlo Defense B 8.33
Venus / Tessera Defense B 8.33
Uranus / Brutus Ascension 8.00
Jupiter / Sinai Defense C 7.59
Pluto / Sechura Defense C 7.59
Mars / Kadesh Defense C 7.59
Sedna / Sangeru Defense C 7.59
Europa / Larzac Defense C 7.59
Earth / Coba Defense C 7.59
Eris / Akkad Defense C 7.59
Venus / Romula Defense C 7.59
Ceres / Seimeni Defense C 7.59
Phobos / Zeugma Survival B 7.14
Saturn / Piscinas Survival B 7.14
Ceres / Draco Survival B 7.14
Jupiter / Cameria Survival B 7.14
Event: Europa / Lillith Excavation B 7.14
Europa / Valefor Excavation B 7.14
Mars / Wahiba Survival B 7.14
Jupiter / Elara Survival B 7.14
Event: Europa / Zagan Survival B 7.14
Saturn / Titan Survival B 7.14
Void / Belenus Defense A 6.96
Neptune / Arva Vector Skirmish A 6.67
Void / Oxomoco Exterminate 6.67
Neptune / Enkidu Ice Drifts Skirmish A 6.67
Void / Stribog Sabotage 6.67
Void / Tiwaz Mobile Defense 6.67
Void / Taranis Defense C 6.67
Void / Ukko Capture 6.67
Void / Ani Survival C 6.49
Earth / Saya's Visions Shrine Defense 6.43
Deimos / Cambion Drift Bounty (Level 30 - 40 Isolation Vault) Bounty A 6.25
Deimos / Cambion Drift Bounty (Level 40 - 50 Arcana Isolation Vault) Bounty B 6.25
Mercury / Odin Interception B 5.88
Venus / Cytherean Interception B 5.88
Ceres / Cinxia Interception B 5.88
Earth / Gaia Interception B 5.88
Mars / Alator Interception B 5.88
Jupiter / Ganymede Disruption A 5.56
Saturn / Pandora Pursuit 5.06
Deimos / Cambire Alchemy A 5.00
Deimos / Munio Defense A 5.00
Neptune / Mammon's Prospect Skirmish A 4.76
Neptune / Nu-Gua Mines Caches A 4.35
Pluto / Profit Margin Caches A 4.35
Neptune / Sovereign Grasp Caches A 4.35
Pluto / Peregrine Axis Caches A 4.35
Pluto / Seven Sirens Caches A 4.35
Pluto / Fenton's Field Caches A 4.35
Pluto / Khufu Envoy Caches A 4.35
Pluto / Obol Crossing Caches A 4.35
Neptune / Brom Cluster Caches A 4.35
Deimos / Persto Survival A 3.33
Zariman / Oro Works Void Armageddon A 3.13
Deimos / Cambion Drift Bounty (Level 40 - 50 Isolation Vault) Bounty B 3.13
Zariman / Tuvul Commons Void Cascade A 3.13
Zariman / Everview Arc Void Flood A 3.13
Deimos / Nex Exterminate 3.13
Deimos / Effervo Assassination 3.13
Zariman / Halako Perimeter Exterminate 2.50
Zariman / The Greenway Mobile Defense 2.50
Neptune / Sovereign Grasp Skirmish 2.41
Neptune / Nu-Gua Mines Skirmish 2.41
Void / Taranis Defense B 2.05
Void / Ani Survival A 2.05
Saturn / Kasio's Rest Skirmish 2.00
Saturn / Vand Cluster Skirmish 2.00
Saturn / Lupal Pass Skirmish 2.00
Saturn / Nodo Gap Skirmish 2.00
Saturn / Mordo Cluster Skirmish 2.00
Sedna / Sangeru Defense B 1.58
Eris / Akkad Defense B 1.58
Mars / Kadesh Defense B 1.58
Ceres / Seimeni Defense B 1.58
Europa / Larzac Defense B 1.58
Pluto / Sechura Defense B 1.58
Event: Phobos / Opik Rush B 1.58
Jupiter / Sinai Defense B 1.58
Venus / Romula Defense B 1.58
Earth / Coba Defense B 1.58
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.58

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.