Meso H7 Relic content
The Meso H7 Relic contains the following Prime components and blueprints:
Baruuk Prime Systems Blueprint | Lex Prime Blueprint | Braton Prime Barrel |
Fulmin Prime Blueprint | Forma Blueprint | Hildryn Prime Blueprint |
Meso H7 Relic: Drop sources, locations, and probabilities
Tips
There are many ways to get Meso H7 Relic in Warframe,
but my recommendation for optimal efficiency would be to
try one of these missions (in this order):
- Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotation A (14.29%).
- Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation A (14.29%).
- Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation A (10.00%).
- Mars/Olympus : It's a Disruption mission (level 15-20). The item is dropped on rotation C (14.29%).
- Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.67%.
Missions with a Chance to Get Meso H7 Relic as a Reward
Planet / Mission | Type | Rotation | Probability |
---|---|---|---|
Uranus / Ur | Disruption | A | 14.29 |
Europa / Paimon | Defense | A | 14.29 |
Saturn / Helene | Defense | A | 14.29 |
Event: Sedna / Camenae | Defense | A | 14.29 |
Mars / Olympus | Disruption | C | 14.29 |
Jupiter / Io | Defense | A | 14.29 |
Sedna / Kappa | Disruption | A | 14.29 |
Earth / Gaia | Interception | C | 13.92 |
Ceres / Cinxia | Interception | C | 13.92 |
Mars / Alator | Interception | C | 13.92 |
Venus / Cytherean | Interception | C | 13.92 |
Mercury / Odin | Interception | C | 13.92 |
Deimos / Cambion Drift Bounty (Level 30 - 40 Arcana Isolation Vault) | Bounty | A | 12.50 |
Event: Saturn / Aegaeon | Spy | C | 11.06 |
Jupiter / Amalthea | Spy | C | 11.06 |
Saturn / Dione | Spy | C | 11.06 |
Europa / Valac | Spy | C | 11.06 |
Uranus / Rosalind | Spy | B | 11.06 |
Neptune / Nereid | Spy | B | 11.06 |
Pluto / Oceanum | Spy | B | 11.06 |
Void / Ani | Survival | B | 11.06 |
Ceres / Bode | Spy | C | 11.06 |
Sedna / Kelpie | Spy | B | 11.06 |
Event: Sedna / Tikoloshe | Spy | B | 11.06 |
Deimos / Hyf | Defense | C | 11.06 |
Event: Eris / Cyath | Spy | B | 11.06 |
Event: Eris / Gnathos | Spy | B | 11.06 |
Kuva Fortress / Pago | Spy | C | 11.06 |
Europa / Ose | Interception | A | 10.00 |
Neptune / Brom Cluster | Skirmish | B | 10.00 |
Deimos / Armatus | Disruption | A | 10.00 |
Jupiter / Callisto | Interception | A | 10.00 |
Uranus / Umbriel | Interception | A | 10.00 |
Saturn / Caracol | Defection | B | 10.00 |
Saturn / Rhea | Interception | A | 10.00 |
Sanctuary / Sanctuary Onslaught | Sanctuary Onslaught | B | 9.09 |
Event: Phobos / Opik | Rush | C | 8.43 |
Event: Ceres / Egeria | Defense | C | 8.33 |
Event: Ceres / Egeria | Defense | B | 8.33 |
Ceres / Casta | Defense | C | 8.33 |
Ceres / Casta | Defense | B | 8.33 |
Event: Ceres / Varro | Defense | C | 8.33 |
Event: Ceres / Varro | Defense | B | 8.33 |
Earth / Lith | Defense | B | 8.33 |
Mars / Spear | Defense | B | 8.33 |
Mercury / Lares | Defense | C | 8.33 |
Earth / Lith | Defense | C | 8.33 |
Phobos / Gulliver | Defense | C | 8.33 |
Phobos / Gulliver | Defense | B | 8.33 |
Mars / Spear | Defense | C | 8.33 |
Venus / Tessera | Defense | C | 8.33 |
Mercury / Lares | Defense | B | 8.33 |
Event: Phobos / Drunlo | Defense | C | 8.33 |
Event: Phobos / Drunlo | Defense | B | 8.33 |
Venus / Tessera | Defense | B | 8.33 |
Uranus / Brutus | Ascension | 8.00 | |
Jupiter / Sinai | Defense | C | 7.59 |
Pluto / Sechura | Defense | C | 7.59 |
Mars / Kadesh | Defense | C | 7.59 |
Sedna / Sangeru | Defense | C | 7.59 |
Europa / Larzac | Defense | C | 7.59 |
Earth / Coba | Defense | C | 7.59 |
Eris / Akkad | Defense | C | 7.59 |
Venus / Romula | Defense | C | 7.59 |
Ceres / Seimeni | Defense | C | 7.59 |
Phobos / Zeugma | Survival | B | 7.14 |
Saturn / Piscinas | Survival | B | 7.14 |
Ceres / Draco | Survival | B | 7.14 |
Jupiter / Cameria | Survival | B | 7.14 |
Event: Europa / Lillith | Excavation | B | 7.14 |
Europa / Valefor | Excavation | B | 7.14 |
Mars / Wahiba | Survival | B | 7.14 |
Jupiter / Elara | Survival | B | 7.14 |
Event: Europa / Zagan | Survival | B | 7.14 |
Saturn / Titan | Survival | B | 7.14 |
Void / Belenus | Defense | A | 6.96 |
Neptune / Arva Vector | Skirmish | A | 6.67 |
Void / Oxomoco | Exterminate | 6.67 | |
Neptune / Enkidu Ice Drifts | Skirmish | A | 6.67 |
Void / Stribog | Sabotage | 6.67 | |
Void / Tiwaz | Mobile Defense | 6.67 | |
Void / Taranis | Defense | C | 6.67 |
Void / Ukko | Capture | 6.67 | |
Void / Ani | Survival | C | 6.49 |
Earth / Saya's Visions | Shrine Defense | 6.43 | |
Deimos / Cambion Drift Bounty (Level 30 - 40 Isolation Vault) | Bounty | A | 6.25 |
Deimos / Cambion Drift Bounty (Level 40 - 50 Arcana Isolation Vault) | Bounty | B | 6.25 |
Mercury / Odin | Interception | B | 5.88 |
Venus / Cytherean | Interception | B | 5.88 |
Ceres / Cinxia | Interception | B | 5.88 |
Earth / Gaia | Interception | B | 5.88 |
Mars / Alator | Interception | B | 5.88 |
Jupiter / Ganymede | Disruption | A | 5.56 |
Saturn / Pandora | Pursuit | 5.06 | |
Deimos / Cambire | Alchemy | A | 5.00 |
Deimos / Munio | Defense | A | 5.00 |
Neptune / Mammon's Prospect | Skirmish | A | 4.76 |
Neptune / Nu-Gua Mines | Caches | A | 4.35 |
Pluto / Profit Margin | Caches | A | 4.35 |
Neptune / Sovereign Grasp | Caches | A | 4.35 |
Pluto / Peregrine Axis | Caches | A | 4.35 |
Pluto / Seven Sirens | Caches | A | 4.35 |
Pluto / Fenton's Field | Caches | A | 4.35 |
Pluto / Khufu Envoy | Caches | A | 4.35 |
Pluto / Obol Crossing | Caches | A | 4.35 |
Neptune / Brom Cluster | Caches | A | 4.35 |
Deimos / Persto | Survival | A | 3.33 |
Zariman / Oro Works | Void Armageddon | A | 3.13 |
Deimos / Cambion Drift Bounty (Level 40 - 50 Isolation Vault) | Bounty | B | 3.13 |
Zariman / Tuvul Commons | Void Cascade | A | 3.13 |
Zariman / Everview Arc | Void Flood | A | 3.13 |
Deimos / Nex | Exterminate | 3.13 | |
Deimos / Effervo | Assassination | 3.13 | |
Zariman / Halako Perimeter | Exterminate | 2.50 | |
Zariman / The Greenway | Mobile Defense | 2.50 | |
Neptune / Sovereign Grasp | Skirmish | 2.41 | |
Neptune / Nu-Gua Mines | Skirmish | 2.41 | |
Void / Taranis | Defense | B | 2.05 |
Void / Ani | Survival | A | 2.05 |
Saturn / Kasio's Rest | Skirmish | 2.00 | |
Saturn / Vand Cluster | Skirmish | 2.00 | |
Saturn / Lupal Pass | Skirmish | 2.00 | |
Saturn / Nodo Gap | Skirmish | 2.00 | |
Saturn / Mordo Cluster | Skirmish | 2.00 | |
Sedna / Sangeru | Defense | B | 1.58 |
Eris / Akkad | Defense | B | 1.58 |
Mars / Kadesh | Defense | B | 1.58 |
Ceres / Seimeni | Defense | B | 1.58 |
Europa / Larzac | Defense | B | 1.58 |
Pluto / Sechura | Defense | B | 1.58 |
Event: Phobos / Opik | Rush | B | 1.58 |
Jupiter / Sinai | Defense | B | 1.58 |
Venus / Romula | Defense | B | 1.58 |
Earth / Coba | Defense | B | 1.58 |
Earth / Cetus Bounty (Level 15 - 25 Plague Star) | Bounty | A | 0.58 |
Warframe Rotations Explained
- Defense: One reward every 5 waves, following this pattern: AABC.
So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
Then it starts all over again. - Survival: One reward every 5 minutes, following this pattern: AABC.
Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A). - Interception: One reward each time 100% control is reached, following this pattern: AABC.
Rotation A for the first two times, rotation B for the third and rotation C after four.
Then it restarts from the beginning (5th round is rotation A). - Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
Rotation A for the first two excavators, rotation B for the third and rotation C after four.
Then it restarts from the beginning (5th excavator is rotation A). - Caches: Number of resource caches opened:
- Rotation A: one.
- Rotation B: two.
- Rotation C: all three.
- Rush: Number of transports destroyed:
- Rotation A: one.
- Rotation B: two.
- Rotation C: all three.
- (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
Then it restarts from A, etc. - Disruption: It's a bit complicated for disruptions, as it depends on the current round.
Here is a table clarifying what you get for each round:Round Conduits 1 2 3 4 1 A A A B 2 A A B B 3 A B B C 4+ B B C C
So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended. - Spy: One rotation level gained per vault unlocked.
First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.
Other items:
Meso N17 Relic - Meso F5 Relic - Meso V9 Relic
Meso A7 Relic - Meso B9 Relic - Meso N11 Relic
Meso N17 Relic - Meso F5 Relic - Meso V9 Relic
Meso A7 Relic - Meso B9 Relic - Meso N11 Relic