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Neo B9 Relic content

Neo B9 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Neo B9 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Lua/Apollo : It's a Disruption mission (level 35-40). The item is dropped on rotation A (14.29%).
  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotations B (14.29%) and C (13.56%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation B (14.29%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation B (10.00%).
  • Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.67%.
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Neo B9 Relic as a Reward

Planet / Mission Type RotationProbability
Saturn / Rhea Interception C 14.29
Lua / Apollo Disruption A 14.29
Uranus / Ur Disruption B 14.29
Uranus / Umbriel Interception C 14.29
Eris / Zabala Survival B 14.29
Sedna / Kappa Disruption B 14.29
Europa / Ose Interception C 14.29
Jupiter / Callisto Interception C 14.29
Uranus / Ur Disruption C 13.56
Void / Mot Survival B 12.50
Void / Mithra Interception B 12.50
Deimos / Terrorem Survival B 12.50
Phobos / Zeugma Survival C 11.06
Event: Europa / Lillith Excavation C 11.06
Event: Sedna / Camenae Defense C 11.06
Event: Europa / Zagan Survival C 11.06
Ceres / Draco Survival C 11.06
Saturn / Piscinas Survival C 11.06
Jupiter / Io Defense C 11.06
Europa / Valefor Excavation C 11.06
Jupiter / Elara Survival C 11.06
Europa / Paimon Defense C 11.06
Jupiter / Cameria Survival C 11.06
Mars / Wahiba Survival C 11.06
Saturn / Helene Defense C 11.06
Saturn / Titan Survival C 11.06
Event: Eris / Ixodes Defense A 10.00
Event: Eris / Sporid Interception A 10.00
Sedna / Berehynia Interception A 10.00
Kuva Fortress / Nabuk Defense A 10.00
Sedna / Hydron Defense A 10.00
Event: Eris / Phalan Interception A 10.00
Eris / Kala-Azar Defense A 10.00
Pluto / Peregrine Axis Skirmish B 10.00
Eris / Oestrus Infested Salvage A 10.00
Eris / Xini Interception A 10.00
Pluto / Cerberus Interception A 10.00
Pluto / Outer Terminus Defense A 10.00
Lua / StöFler Defense A 10.00
Deimos / Armatus Disruption B 10.00
Neptune / Proteus Defense A 10.00
Uranus / Stephano Defense A 10.00
Neptune / Yursa Defection B 10.00
Event: Uranus / Bianca Defense A 10.00
Saturn / Caracol Defection C 10.00
Lua / Yuvarium Survival B 10.00
Event: Uranus / Miranda Defense A 10.00
Void / Belenus Defense C 9.68
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught C 9.68
Void / Belenus Defense B 9.09
Void / Mithra Interception A 9.09
Void / Mot Survival A 9.09
Deimos / Persto Survival B 7.50
Deimos / Cambire Alchemy B 7.50
Deimos / Munio Defense B 7.50
Europa / Ose Interception B 7.14
Saturn / Rhea Interception B 7.14
Uranus / Umbriel Interception B 7.14
Jupiter / Callisto Interception B 7.14
Void / Belenus Defense A 6.96
Lua / Tycho Survival B 6.67
Event: Sedna / Yemaja Survival B 6.67
Sedna / Amarna Survival B 6.67
Pluto / Hieracon Excavation B 6.67
Void / Ukko Capture 6.67
Pluto / Palus Survival B 6.67
Neptune / Kelashin Survival B 6.67
Void / Oxomoco Exterminate 6.67
Neptune / Despina Excavation B 6.67
Europa / Cholistan Excavation B 6.67
Event: Sedna / Scylla Survival B 6.67
Event: Uranus / Cupid Survival B 6.67
Sedna / Selkie Survival B 6.67
Eris / Nimus Survival B 6.67
Uranus / Assur Survival B 6.67
Event: Europa / Cryotic Front Excavation B 6.67
Event: Eris / Hymeno Survival B 6.67
Uranus / Ophelia Survival B 6.67
Kuva Fortress / Taveuni Survival B 6.67
Void / Ani Survival C 6.49
Void / Marduk Sabotage 6.25
Void / Aten Mobile Defense 6.25
Mars / Tyana Pass Defense A 6.25
Saturn / Helene Defense B 6.25
Event: Sedna / Camenae Defense B 6.25
Jupiter / Io Defense B 6.25
Europa / Paimon Defense B 6.25
Pluto / Fenton's Field Skirmish B 6.06
Pluto / Obol Crossing Skirmish B 6.06
Mars / Tyana Pass Defense B 5.80
Jupiter / Ganymede Disruption B 5.56
Veil / Flexa Caches A 4.80
Veil / Nsu Grid Caches A 4.80
Veil / R-9 Cloud Caches A 4.80
Veil / H-2 Cloud Caches A 4.80
Lua / Circulus Survival B 4.76
Pluto / Khufu Envoy Skirmish B 4.55
Veil / Lu-Yan Caches A 4.35
Veil / Numina Caches A 4.35
Veil / Erato Caches A 4.35
Veil / Sabmir Cloud Caches A 4.35
Veil / Calabash Caches A 4.35
Veil / Arc Silver Caches A 4.35
Zariman / Everview Arc Void Flood B 3.33
Zariman / Tuvul Commons Void Cascade B 3.33
Zariman / Oro Works Void Armageddon B 3.33
Kuva Fortress / Pago Spy C 3.22
Event: Eris / Gnathos Spy B 3.22
Pluto / Oceanum Spy B 3.22
Event: Sedna / Tikoloshe Spy B 3.22
Event: Eris / Cyath Spy B 3.22
Sedna / Kelpie Spy B 3.22
Uranus / Rosalind Spy B 3.22
Neptune / Nereid Spy B 3.22
Pluto / Seven Sirens Skirmish 2.41
Pluto / Profit Margin Skirmish 2.41
Void / Ani Survival B 2.05
Event: Phobos / Opik Rush C 2.01
Veil / R-9 Cloud Skirmish 2.00
Veil / Nsu Grid Skirmish 2.00
Veil / H-2 Cloud Skirmish 2.00
Veil / Flexa Skirmish 2.00
Earth / Coba Defense C 1.84
Mars / Kadesh Defense C 1.84
Jupiter / Sinai Defense C 1.84
Europa / Larzac Defense C 1.84
Sedna / Sangeru Defense C 1.84
Venus / Romula Defense C 1.84
Pluto / Sechura Defense C 1.84
Eris / Akkad Defense C 1.84
Ceres / Seimeni Defense C 1.84
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.58
Deimos / Cambion Drift Bounty (Level 30 - 40 Isolation Vault) Bounty B 0.50
Deimos / Cambion Drift Bounty (Level 40 - 50 Isolation Vault) Bounty A 0.50
Deimos / Cambion Drift Bounty (Level 30 - 40 Arcana Isolation Vault) Bounty B 0.50
Deimos / Cambion Drift Bounty (Level 40 - 50 Arcana Isolation Vault) Bounty A 0.50

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Infested Salvage: One reward after each successful decryption, following this pattern: AABC.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.