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Neo D9 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Neo D9 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Lua/Apollo : It's a Disruption mission (level 35-40). The item is dropped on rotation A (14.29%).
  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotations B (14.29%) and C (13.56%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation B (14.29%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation B (10.00%).
  • Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.25%.
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Neo D9 Relic as a Reward

Planet / Mission Type RotationProbability
Saturn / Rhea Interception C 14.29
Jupiter / Callisto Interception C 14.29
Sedna / Kappa Disruption B 14.29
Lua / Apollo Disruption A 14.29
Europa / Ose Interception C 14.29
Eris / Zabala Survival B 14.29
Uranus / Umbriel Interception C 14.29
Uranus / Ur Disruption B 14.29
Uranus / Ur Disruption C 13.56
Void / Mithra Interception B 12.50
Deimos / Terrorem Survival B 12.50
Void / Mot Survival B 12.50
Saturn / Piscinas Survival C 11.06
Event: Europa / Zagan Survival C 11.06
Saturn / Titan Survival C 11.06
Saturn / Helene Defense C 11.06
Europa / Paimon Defense C 11.06
Event: Europa / Lillith Excavation C 11.06
Mars / Wahiba Survival C 11.06
Europa / Valefor Excavation C 11.06
Event: Sedna / Camenae Defense C 11.06
Jupiter / Io Defense C 11.06
Jupiter / Elara Survival C 11.06
Phobos / Zeugma Survival C 11.06
Jupiter / Cameria Survival C 11.06
Ceres / Draco Survival C 11.06
Pluto / Cerberus Interception A 10.00
Pluto / Peregrine Axis Skirmish B 10.00
Eris / Kala-Azar Defense A 10.00
Event: Eris / Sporid Interception A 10.00
Event: Eris / Ixodes Defense A 10.00
Event: Eris / Phalan Interception A 10.00
Eris / Oestrus Infested Salvage A 10.00
Eris / Xini Interception A 10.00
Sedna / Berehynia Interception A 10.00
Sedna / Hydron Defense A 10.00
Pluto / Outer Terminus Defense A 10.00
Deimos / Armatus Disruption B 10.00
Saturn / Caracol Defection C 10.00
Uranus / Stephano Defense A 10.00
Lua / Yuvarium Survival B 10.00
Neptune / Proteus Defense A 10.00
Lua / StöFler Defense A 10.00
Event: Uranus / Miranda Defense A 10.00
Kuva Fortress / Nabuk Defense A 10.00
Neptune / Yursa Defection B 10.00
Event: Uranus / Bianca Defense A 10.00
Höllvania / Solstice Square Defense B 9.90
Void / Belenus Defense C 9.68
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught C 9.68
Höllvania / Legacyte Harvest Legacyte Harvest B 9.56
Höllvania / Hell-Scrub: Scaldra Survival B 9.35
Höllvania / Hell-Scrub: Techrot Survival B 9.35
Void / Belenus Defense B 9.09
Void / Mot Survival A 9.09
Void / Mithra Interception A 9.09
- / Faceoff: Single Squad - A 8.33
- / Faceoff: Single Squad (Steel Path) - A 8.33
- / Faceoff: Squad VS Squad - A 8.33
- / Faceoff: Squad VS Squad (Steel Path) - A 8.33
Deimos / Persto Survival B 7.50
Deimos / Cambire Alchemy B 7.50
Deimos / Munio Defense B 7.50
Saturn / Rhea Interception B 7.14
Uranus / Umbriel Interception B 7.14
Europa / Ose Interception B 7.14
Jupiter / Callisto Interception B 7.14
Kuva Fortress / Taveuni Survival B 6.67
Event: Europa / Cryotic Front Excavation B 6.67
Lua / Tycho Survival B 6.67
Europa / Cholistan Excavation B 6.67
Sedna / Amarna Survival B 6.67
Event: Sedna / Yemaja Survival B 6.67
Event: Sedna / Scylla Survival B 6.67
Pluto / Fenton's Field Skirmish A 6.67
Pluto / Obol Crossing Skirmish A 6.67
Pluto / Hieracon Excavation B 6.67
Pluto / Palus Survival B 6.67
Neptune / Kelashin Survival B 6.67
Neptune / Despina Excavation B 6.67
Uranus / Assur Survival B 6.67
Uranus / Ophelia Survival B 6.67
Event: Uranus / Cupid Survival B 6.67
Event: Eris / Hymeno Survival B 6.67
Sedna / Selkie Survival B 6.67
Eris / Nimus Survival B 6.67
Void / Belenus Defense A 6.49
Void / Marduk Sabotage 6.25
Void / Aten Mobile Defense 6.25
Saturn / Helene Defense B 6.25
Mars / Tyana Pass Defense A 6.25
Europa / Paimon Defense B 6.25
Void / Oxomoco Exterminate 6.25
Void / Ukko Capture 6.25
Event: Sedna / Camenae Defense B 6.25
Jupiter / Io Defense B 6.25
Void / Ani Survival C 6.09
Mars / Tyana Pass Defense B 5.80
Jupiter / Ganymede Disruption B 5.56
Veil / Nsu Grid Caches A 4.80
Veil / R-9 Cloud Caches A 4.80
Veil / H-2 Cloud Caches A 4.80
Veil / Flexa Caches A 4.80
Pluto / Khufu Envoy Skirmish A 4.76
Lua / Circulus Survival B 4.76
Deimos / Cambion Drift Bounty (Level 30 - 40 Arcana Isolation Vault) Bounty C 4.69
Veil / Calabash Caches A 4.35
Veil / Arc Silver Caches A 4.35
Veil / Erato Caches A 4.35
Veil / Lu-Yan Caches A 4.35
Veil / Numina Caches A 4.35
Veil / Sabmir Cloud Caches A 4.35
Deimos / Cambion Drift Bounty (Level 30 - 40 Isolation Vault) Bounty C 3.75
Zariman / Everview Arc Void Flood B 3.33
Zariman / Tuvul Commons Void Cascade B 3.33
Zariman / Oro Works Void Armageddon B 3.33
Event: Sedna / Tikoloshe Spy B 3.22
Uranus / Rosalind Spy B 3.22
Sedna / Kelpie Spy B 3.22
Event: Eris / Cyath Spy B 3.22
Event: Eris / Gnathos Spy B 3.22
Kuva Fortress / Pago Spy C 3.22
Neptune / Nereid Spy B 3.22
Pluto / Oceanum Spy B 3.22
Pluto / Seven Sirens Skirmish 2.41
Pluto / Profit Margin Skirmish 2.41
Deimos / Cambion Drift Bounty (Level 40 - 50 Arcana Isolation Vault) Bounty B 2.34
Void / Ani Survival B 2.05
Event: Phobos / Opik Rush C 2.01
Veil / Nsu Grid Skirmish 2.00
Veil / H-2 Cloud Skirmish 2.00
Veil / R-9 Cloud Skirmish 2.00
Veil / Flexa Skirmish 2.00
Deimos / Cambion Drift Bounty (Level 40 - 50 Isolation Vault) Bounty B 1.88
Sedna / Sangeru Defense C 1.84
Ceres / Seimeni Defense C 1.84
Earth / Coba Defense C 1.84
Mars / Kadesh Defense C 1.84
Pluto / Sechura Defense C 1.84
Venus / Romula Defense C 1.84
Eris / Akkad Defense C 1.84
Europa / Larzac Defense C 1.84
Jupiter / Sinai Defense C 1.84
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 1.14

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Infested Salvage: One reward after each successful decryption, following this pattern: AABC.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.