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Neo L4 Relic content

The Neo L4 Relic contains the following Prime components and blueprints:
Burston Prime Blueprint Forma Blueprint Velox Prime Receiver
Acceltra Prime Receiver Fang Prime Handle Larkspur Prime Barrel

Neo L4 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Neo L4 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Lua/Apollo : It's a Disruption mission (level 35-40). The item is dropped on rotation A (14.29%).
  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotations B (14.29%) and C (13.56%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation B (14.29%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation B (10.00%).
  • Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.67%.
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Neo L4 Relic as a Reward

Planet / Mission Type RotationProbability
Höllvania / Legacyte Harvest Legacyte Harvest C 15.86
Saturn / Rhea Interception C 14.29
Uranus / Ur Disruption B 14.29
Lua / Apollo Disruption A 14.29
Jupiter / Callisto Interception C 14.29
Eris / Zabala Survival B 14.29
Sedna / Kappa Disruption B 14.29
Uranus / Umbriel Interception C 14.29
Europa / Ose Interception C 14.29
Uranus / Ur Disruption C 13.56
Void / Mithra Interception B 12.50
Deimos / Terrorem Survival B 12.50
Void / Mot Survival B 12.50
Höllvania / Hell-Scrub: Techrot Survival C 11.92
Höllvania / Hell-Scrub: Scaldra Survival C 11.92
Ceres / Draco Survival C 11.06
Event: Europa / Zagan Survival C 11.06
Jupiter / Elara Survival C 11.06
Europa / Paimon Defense C 11.06
Europa / Valefor Excavation C 11.06
Event: Sedna / Camenae Defense C 11.06
Event: Europa / Lillith Excavation C 11.06
Phobos / Zeugma Survival C 11.06
Saturn / Piscinas Survival C 11.06
Mars / Wahiba Survival C 11.06
Jupiter / Cameria Survival C 11.06
Jupiter / Io Defense C 11.06
Saturn / Titan Survival C 11.06
Saturn / Helene Defense C 11.06
Sedna / Hydron Defense A 10.00
Deimos / Armatus Disruption B 10.00
Event: Eris / Ixodes Defense A 10.00
Pluto / Cerberus Interception A 10.00
Pluto / Peregrine Axis Skirmish B 10.00
Eris / Xini Interception A 10.00
Eris / Kala-Azar Defense A 10.00
Event: Eris / Phalan Interception A 10.00
Lua / StöFler Defense A 10.00
Sedna / Berehynia Interception A 10.00
Pluto / Outer Terminus Defense A 10.00
Event: Uranus / Bianca Defense A 10.00
Saturn / Caracol Defection C 10.00
Event: Uranus / Miranda Defense A 10.00
Uranus / Stephano Defense A 10.00
Eris / Oestrus Infested Salvage A 10.00
Neptune / Proteus Defense A 10.00
Kuva Fortress / Nabuk Defense A 10.00
Event: Eris / Sporid Interception A 10.00
Neptune / Yursa Defection B 10.00
Lua / Yuvarium Survival B 10.00
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught C 9.68
Void / Belenus Defense C 9.68
Höllvania / Legacyte Harvest Legacyte Harvest B 9.56
Höllvania / Hell-Scrub: Scaldra Survival B 9.35
Höllvania / Hell-Scrub: Techrot Survival B 9.35
Void / Belenus Defense B 9.09
Void / Mithra Interception A 9.09
Void / Mot Survival A 9.09
- / Faceoff: Single Squad - B 8.33
- / Faceoff: Single Squad (Steel Path) - B 8.33
- / Faceoff: Squad VS Squad - B 8.33
- / Faceoff: Squad VS Squad (Steel Path) - B 8.33
Deimos / Cambire Alchemy B 7.50
Deimos / Munio Defense B 7.50
Deimos / Persto Survival B 7.50
Europa / Ose Interception B 7.14
Uranus / Umbriel Interception B 7.14
Jupiter / Callisto Interception B 7.14
Saturn / Rhea Interception B 7.14
Void / Belenus Defense A 6.96
Kuva Fortress / Taveuni Survival B 6.67
Sedna / Amarna Survival B 6.67
Lua / Tycho Survival B 6.67
Void / Oxomoco Exterminate 6.67
Event: Europa / Cryotic Front Excavation B 6.67
Europa / Cholistan Excavation B 6.67
Void / Ukko Capture 6.67
Event: Eris / Hymeno Survival B 6.67
Event: Uranus / Cupid Survival B 6.67
Eris / Nimus Survival B 6.67
Uranus / Ophelia Survival B 6.67
Pluto / Palus Survival B 6.67
Uranus / Assur Survival B 6.67
Sedna / Selkie Survival B 6.67
Neptune / Despina Excavation B 6.67
Event: Sedna / Scylla Survival B 6.67
Event: Sedna / Yemaja Survival B 6.67
Pluto / Hieracon Excavation B 6.67
Neptune / Kelashin Survival B 6.67
Void / Ani Survival C 6.49
Void / Marduk Sabotage 6.25
Void / Aten Mobile Defense 6.25
Mars / Tyana Pass Defense A 6.25
Event: Sedna / Camenae Defense B 6.25
Saturn / Helene Defense B 6.25
Jupiter / Io Defense B 6.25
Europa / Paimon Defense B 6.25
Pluto / Obol Crossing Skirmish B 6.06
Pluto / Fenton's Field Skirmish B 6.06
Mars / Tyana Pass Defense B 5.80
Jupiter / Ganymede Disruption B 5.56
Veil / Flexa Caches A 4.80
Veil / H-2 Cloud Caches A 4.80
Veil / R-9 Cloud Caches A 4.80
Veil / Nsu Grid Caches A 4.80
Lua / Circulus Survival B 4.76
Pluto / Khufu Envoy Skirmish B 4.55
Veil / Calabash Caches A 4.35
Veil / Numina Caches A 4.35
Veil / Arc Silver Caches A 4.35
Veil / Erato Caches A 4.35
Veil / Lu-Yan Caches A 4.35
Veil / Sabmir Cloud Caches A 4.35
Zariman / Oro Works Void Armageddon B 3.33
Zariman / Everview Arc Void Flood B 3.33
Zariman / Tuvul Commons Void Cascade B 3.33
Sedna / Kelpie Spy B 3.22
Event: Sedna / Tikoloshe Spy B 3.22
Event: Eris / Gnathos Spy B 3.22
Event: Eris / Cyath Spy B 3.22
Pluto / Oceanum Spy B 3.22
Neptune / Nereid Spy B 3.22
Uranus / Rosalind Spy B 3.22
Kuva Fortress / Pago Spy C 3.22
Pluto / Profit Margin Skirmish 2.41
Pluto / Seven Sirens Skirmish 2.41
Void / Ani Survival B 2.05
Event: Phobos / Opik Rush C 2.01
Veil / H-2 Cloud Skirmish 2.00
Veil / R-9 Cloud Skirmish 2.00
Veil / Nsu Grid Skirmish 2.00
Veil / Flexa Skirmish 2.00
Mars / Kadesh Defense C 1.84
Europa / Larzac Defense C 1.84
Earth / Coba Defense C 1.84
Jupiter / Sinai Defense C 1.84
Venus / Romula Defense C 1.84
Pluto / Sechura Defense C 1.84
Ceres / Seimeni Defense C 1.84
Sedna / Sangeru Defense C 1.84
Eris / Akkad Defense C 1.84
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.58
Deimos / Cambion Drift Bounty (Level 30 - 40 Isolation Vault) Bounty B 0.50
Deimos / Cambion Drift Bounty (Level 40 - 50 Isolation Vault) Bounty A 0.50
Deimos / Cambion Drift Bounty (Level 30 - 40 Arcana Isolation Vault) Bounty B 0.50
Deimos / Cambion Drift Bounty (Level 40 - 50 Arcana Isolation Vault) Bounty A 0.50

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Infested Salvage: One reward after each successful decryption, following this pattern: AABC.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.