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Neo Q1 Relic content

Neo Q1 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Neo Q1 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Lua/Apollo : It's a Disruption mission (level 35-40). The item is dropped on rotation A (14.29%).
  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotations B (14.29%) and C (13.56%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation B (14.29%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation B (10.00%).
  • Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.67%.
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Neo Q1 Relic as a Reward

Planet / Mission Type RotationProbability
Uranus / Umbriel Interception C 14.29
Saturn / Rhea Interception C 14.29
Uranus / Ur Disruption B 14.29
Lua / Apollo Disruption A 14.29
Eris / Zabala Survival B 14.29
Jupiter / Callisto Interception C 14.29
Sedna / Kappa Disruption B 14.29
Europa / Ose Interception C 14.29
Uranus / Ur Disruption C 13.56
Deimos / Terrorem Survival B 12.50
Void / Mot Survival B 12.50
Void / Mithra Interception B 12.50
Phobos / Zeugma Survival C 11.06
Event: Europa / Zagan Survival C 11.06
Europa / Paimon Defense C 11.06
Ceres / Draco Survival C 11.06
Europa / Valefor Excavation C 11.06
Event: Europa / Lillith Excavation C 11.06
Event: Sedna / Camenae Defense C 11.06
Saturn / Titan Survival C 11.06
Mars / Wahiba Survival C 11.06
Saturn / Piscinas Survival C 11.06
Saturn / Helene Defense C 11.06
Jupiter / Io Defense C 11.06
Jupiter / Cameria Survival C 11.06
Jupiter / Elara Survival C 11.06
Event: Eris / Phalan Interception A 10.00
Pluto / Peregrine Axis Skirmish B 10.00
Lua / StöFler Defense A 10.00
Eris / Kala-Azar Defense A 10.00
Event: Eris / Sporid Interception A 10.00
Event: Eris / Ixodes Defense A 10.00
Eris / Oestrus Infested Salvage A 10.00
Eris / Xini Interception A 10.00
Deimos / Armatus Disruption B 10.00
Sedna / Berehynia Interception A 10.00
Sedna / Hydron Defense A 10.00
Lua / Yuvarium Survival B 10.00
Pluto / Cerberus Interception A 10.00
Neptune / Proteus Defense A 10.00
Kuva Fortress / Nabuk Defense A 10.00
Event: Uranus / Bianca Defense A 10.00
Neptune / Yursa Defection B 10.00
Uranus / Stephano Defense A 10.00
Event: Uranus / Miranda Defense A 10.00
Pluto / Outer Terminus Defense A 10.00
Saturn / Caracol Defection C 10.00
Void / Belenus Defense C 9.68
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught C 9.68
Void / Mot Survival A 9.09
Void / Mithra Interception A 9.09
Void / Belenus Defense B 9.09
Deimos / Munio Defense B 7.50
Deimos / Persto Survival B 7.50
Deimos / Cambire Alchemy B 7.50
Saturn / Rhea Interception B 7.14
Jupiter / Callisto Interception B 7.14
Europa / Ose Interception B 7.14
Uranus / Umbriel Interception B 7.14
Void / Belenus Defense A 6.96
Event: Sedna / Scylla Survival B 6.67
Void / Oxomoco Exterminate 6.67
Event: Sedna / Yemaja Survival B 6.67
Void / Ukko Capture 6.67
Sedna / Amarna Survival B 6.67
Europa / Cholistan Excavation B 6.67
Sedna / Selkie Survival B 6.67
Uranus / Ophelia Survival B 6.67
Event: Uranus / Cupid Survival B 6.67
Pluto / Palus Survival B 6.67
Neptune / Kelashin Survival B 6.67
Pluto / Hieracon Excavation B 6.67
Lua / Tycho Survival B 6.67
Event: Europa / Cryotic Front Excavation B 6.67
Neptune / Despina Excavation B 6.67
Kuva Fortress / Taveuni Survival B 6.67
Uranus / Assur Survival B 6.67
Event: Eris / Hymeno Survival B 6.67
Eris / Nimus Survival B 6.67
Void / Ani Survival C 6.49
Mars / Tyana Pass Defense A 6.25
Jupiter / Io Defense B 6.25
Event: Sedna / Camenae Defense B 6.25
Pluto / Fenton's Field Skirmish C 6.25
Saturn / Helene Defense B 6.25
Europa / Paimon Defense B 6.25
Mars / Tyana Pass Defense B 5.80
Jupiter / Ganymede Disruption B 5.56
Pluto / Obol Crossing Skirmish C 4.88
Veil / Nsu Grid Caches A 4.80
Veil / Flexa Caches A 4.80
Veil / H-2 Cloud Caches A 4.80
Veil / R-9 Cloud Caches A 4.80
Lua / Circulus Survival B 4.76
Pluto / Khufu Envoy Skirmish B 4.55
Veil / Calabash Caches A 4.35
Veil / Numina Caches A 4.35
Veil / Erato Caches A 4.35
Veil / Arc Silver Caches A 4.35
Veil / Lu-Yan Caches A 4.35
Veil / Sabmir Cloud Caches A 4.35
Zariman / Oro Works Void Armageddon B 3.33
Zariman / Everview Arc Void Flood B 3.33
Zariman / Tuvul Commons Void Cascade B 3.33
Event: Sedna / Tikoloshe Spy B 3.22
Neptune / Nereid Spy B 3.22
Uranus / Rosalind Spy B 3.22
Kuva Fortress / Pago Spy C 3.22
Pluto / Oceanum Spy B 3.22
Sedna / Kelpie Spy B 3.22
Event: Eris / Gnathos Spy B 3.22
Event: Eris / Cyath Spy B 3.22
Pluto / Profit Margin Skirmish 2.41
Pluto / Seven Sirens Skirmish 2.41
Deimos / Cambion Drift Bounty (Level 40 - 50 Arcana Isolation Vault) Bounty C 2.34
Void / Ani Survival B 2.05
Event: Phobos / Opik Rush C 2.01
Veil / Nsu Grid Skirmish 2.00
Veil / Flexa Skirmish 2.00
Veil / H-2 Cloud Skirmish 2.00
Veil / R-9 Cloud Skirmish 2.00
Deimos / Cambion Drift Bounty (Level 40 - 50 Isolation Vault) Bounty C 1.88
Earth / Coba Defense C 1.84
Europa / Larzac Defense C 1.84
Sedna / Sangeru Defense C 1.84
Mars / Kadesh Defense C 1.84
Eris / Akkad Defense C 1.84
Venus / Romula Defense C 1.84
Jupiter / Sinai Defense C 1.84
Pluto / Sechura Defense C 1.84
Ceres / Seimeni Defense C 1.84
Deimos / Cambion Drift Bounty (Level 30 - 40 Isolation Vault) Bounty C 0.50
Deimos / Cambion Drift Bounty (Level 30 - 40 Arcana Isolation Vault) Bounty C 0.50
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.42

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Infested Salvage: One reward after each successful decryption, following this pattern: AABC.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.