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Neo Q1 Relic content

Neo Q1 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Neo Q1 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Lua/Apollo : It's a Disruption mission (level 35-40). The item is dropped on rotation A (14.29%).
  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotations B (14.29%) and C (13.56%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation B (14.29%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation B (10.00%).
  • Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.67%.
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Neo Q1 Relic as a Reward

Planet / Mission Type RotationProbability
Uranus / Umbriel Interception C 14.29
Sedna / Kappa Disruption B 14.29
Jupiter / Callisto Interception C 14.29
Eris / Zabala Survival B 14.29
Uranus / Ur Disruption B 14.29
Lua / Apollo Disruption A 14.29
Saturn / Rhea Interception C 14.29
Europa / Ose Interception C 14.29
Uranus / Ur Disruption C 13.56
Void / Mithra Interception B 12.50
Deimos / Terrorem Survival B 12.50
Void / Mot Survival B 12.50
Saturn / Piscinas Survival C 11.06
Europa / Valefor Excavation C 11.06
Event: Europa / Lillith Excavation C 11.06
Event: Sedna / Camenae Defense C 11.06
Ceres / Draco Survival C 11.06
Jupiter / Cameria Survival C 11.06
Saturn / Titan Survival C 11.06
Mars / Wahiba Survival C 11.06
Phobos / Zeugma Survival C 11.06
Jupiter / Io Defense C 11.06
Jupiter / Elara Survival C 11.06
Europa / Paimon Defense C 11.06
Event: Europa / Zagan Survival C 11.06
Saturn / Helene Defense C 11.06
Pluto / Peregrine Axis Skirmish B 10.00
Lua / Yuvarium Survival B 10.00
Eris / Kala-Azar Defense A 10.00
Sedna / Hydron Defense A 10.00
Event: Eris / Sporid Interception A 10.00
Event: Eris / Ixodes Defense A 10.00
Event: Eris / Phalan Interception A 10.00
Eris / Oestrus Infested Salvage A 10.00
Lua / StöFler Defense A 10.00
Eris / Xini Interception A 10.00
Deimos / Armatus Disruption B 10.00
Kuva Fortress / Nabuk Defense A 10.00
Sedna / Berehynia Interception A 10.00
Uranus / Stephano Defense A 10.00
Pluto / Cerberus Interception A 10.00
Neptune / Yursa Defection B 10.00
Event: Uranus / Miranda Defense A 10.00
Saturn / Caracol Defection C 10.00
Event: Uranus / Bianca Defense A 10.00
Neptune / Proteus Defense A 10.00
Pluto / Outer Terminus Defense A 10.00
Void / Belenus Defense C 9.68
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught C 9.68
Höllvania / Legacyte Harvest Legacyte Harvest B 9.56
Höllvania / Hell-Scrub: Scaldra Survival B 9.35
Höllvania / Hell-Scrub: Techrot Survival B 9.35
Void / Belenus Defense B 9.09
Void / Mot Survival A 9.09
Void / Mithra Interception A 9.09
- / Faceoff: Single Squad - B 8.33
- / Faceoff: Single Squad (Steel Path) - B 8.33
- / Faceoff: Squad VS Squad (Steel Path) - B 8.33
- / Faceoff: Squad VS Squad - B 8.33
Deimos / Munio Defense B 7.50
Deimos / Cambire Alchemy B 7.50
Deimos / Persto Survival B 7.50
Saturn / Rhea Interception B 7.14
Jupiter / Callisto Interception B 7.14
Uranus / Umbriel Interception B 7.14
Europa / Ose Interception B 7.14
Void / Belenus Defense A 6.96
Lua / Tycho Survival B 6.67
Event: Eris / Hymeno Survival B 6.67
Kuva Fortress / Taveuni Survival B 6.67
Event: Europa / Cryotic Front Excavation B 6.67
Void / Oxomoco Exterminate 6.67
Europa / Cholistan Excavation B 6.67
Void / Ukko Capture 6.67
Neptune / Despina Excavation B 6.67
Sedna / Amarna Survival B 6.67
Uranus / Assur Survival B 6.67
Eris / Nimus Survival B 6.67
Event: Uranus / Cupid Survival B 6.67
Uranus / Ophelia Survival B 6.67
Pluto / Hieracon Excavation B 6.67
Sedna / Selkie Survival B 6.67
Neptune / Kelashin Survival B 6.67
Event: Sedna / Yemaja Survival B 6.67
Pluto / Palus Survival B 6.67
Event: Sedna / Scylla Survival B 6.67
Void / Ani Survival C 6.49
Jupiter / Io Defense B 6.25
Pluto / Fenton's Field Skirmish C 6.25
Saturn / Helene Defense B 6.25
Event: Sedna / Camenae Defense B 6.25
Europa / Paimon Defense B 6.25
Mars / Tyana Pass Defense A 6.25
Mars / Tyana Pass Defense B 5.80
Jupiter / Ganymede Disruption B 5.56
Pluto / Obol Crossing Skirmish C 4.88
Veil / Flexa Caches A 4.80
Veil / H-2 Cloud Caches A 4.80
Veil / R-9 Cloud Caches A 4.80
Veil / Nsu Grid Caches A 4.80
Lua / Circulus Survival B 4.76
Pluto / Khufu Envoy Skirmish B 4.55
Veil / Arc Silver Caches A 4.35
Veil / Sabmir Cloud Caches A 4.35
Veil / Calabash Caches A 4.35
Veil / Numina Caches A 4.35
Veil / Lu-Yan Caches A 4.35
Veil / Erato Caches A 4.35
Zariman / Everview Arc Void Flood B 3.33
Zariman / Oro Works Void Armageddon B 3.33
Zariman / Tuvul Commons Void Cascade B 3.33
Event: Eris / Gnathos Spy B 3.22
Neptune / Nereid Spy B 3.22
Event: Sedna / Tikoloshe Spy B 3.22
Sedna / Kelpie Spy B 3.22
Event: Eris / Cyath Spy B 3.22
Kuva Fortress / Pago Spy C 3.22
Pluto / Oceanum Spy B 3.22
Uranus / Rosalind Spy B 3.22
Pluto / Seven Sirens Skirmish 2.41
Pluto / Profit Margin Skirmish 2.41
Deimos / Cambion Drift Bounty (Level 40 - 50 Arcana Isolation Vault) Bounty C 2.34
Void / Ani Survival B 2.05
Event: Phobos / Opik Rush C 2.01
Veil / Nsu Grid Skirmish 2.00
Veil / R-9 Cloud Skirmish 2.00
Veil / H-2 Cloud Skirmish 2.00
Veil / Flexa Skirmish 2.00
Deimos / Cambion Drift Bounty (Level 40 - 50 Isolation Vault) Bounty C 1.88
Earth / Coba Defense C 1.84
Mars / Kadesh Defense C 1.84
Jupiter / Sinai Defense C 1.84
Venus / Romula Defense C 1.84
Pluto / Sechura Defense C 1.84
Europa / Larzac Defense C 1.84
Sedna / Sangeru Defense C 1.84
Eris / Akkad Defense C 1.84
Ceres / Seimeni Defense C 1.84
Deimos / Cambion Drift Bounty (Level 30 - 40 Isolation Vault) Bounty C 0.50
Deimos / Cambion Drift Bounty (Level 30 - 40 Arcana Isolation Vault) Bounty C 0.50
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.42

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Infested Salvage: One reward after each successful decryption, following this pattern: AABC.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.