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Neo Z11 Relic content

The Neo Z11 Relic contains the following Prime components and blueprints:
Acceltra Prime Blueprint Bronco Prime Receiver Forma Blueprint
Shade Prime Blueprint Okina Prime Handle Zylok Prime Blueprint

Neo Z11 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Neo Z11 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Lua/Apollo : It's a Disruption mission (level 35-40). The item is dropped on rotation A (14.29%).
  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotations B (14.29%) and C (13.56%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation B (14.29%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation B (10.00%).
  • Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.67%.
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Neo Z11 Relic as a Reward

Planet / Mission Type RotationProbability
Sedna / Kappa Disruption B 14.29
Uranus / Umbriel Interception C 14.29
Eris / Zabala Survival B 14.29
Jupiter / Callisto Interception C 14.29
Saturn / Rhea Interception C 14.29
Uranus / Ur Disruption B 14.29
Lua / Apollo Disruption A 14.29
Europa / Ose Interception C 14.29
Uranus / Ur Disruption C 13.56
Void / Mot Survival B 12.50
Deimos / Terrorem Survival B 12.50
Void / Mithra Interception B 12.50
Saturn / Piscinas Survival C 11.06
Jupiter / Cameria Survival C 11.06
Event: Europa / Zagan Survival C 11.06
Ceres / Draco Survival C 11.06
Event: Europa / Lillith Excavation C 11.06
Europa / Paimon Defense C 11.06
Europa / Valefor Excavation C 11.06
Phobos / Zeugma Survival C 11.06
Jupiter / Elara Survival C 11.06
Event: Sedna / Camenae Defense C 11.06
Jupiter / Io Defense C 11.06
Mars / Wahiba Survival C 11.06
Saturn / Helene Defense C 11.06
Saturn / Titan Survival C 11.06
Neptune / Yursa Defection B 10.00
Sedna / Hydron Defense A 10.00
Pluto / Outer Terminus Defense A 10.00
Pluto / Cerberus Interception A 10.00
Lua / StöFler Defense A 10.00
Lua / Yuvarium Survival B 10.00
Kuva Fortress / Nabuk Defense A 10.00
Pluto / Peregrine Axis Skirmish B 10.00
Sedna / Berehynia Interception A 10.00
Event: Eris / Sporid Interception A 10.00
Saturn / Caracol Defection C 10.00
Eris / Oestrus Infested Salvage A 10.00
Eris / Xini Interception A 10.00
Event: Eris / Phalan Interception A 10.00
Deimos / Armatus Disruption B 10.00
Event: Uranus / Bianca Defense A 10.00
Event: Uranus / Miranda Defense A 10.00
Uranus / Stephano Defense A 10.00
Event: Eris / Ixodes Defense A 10.00
Neptune / Proteus Defense A 10.00
Eris / Kala-Azar Defense A 10.00
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught C 9.68
Void / Belenus Defense C 9.68
Void / Mithra Interception A 9.09
Void / Belenus Defense B 9.09
Void / Mot Survival A 9.09
Deimos / Munio Defense B 7.50
Deimos / Cambire Alchemy B 7.50
Deimos / Persto Survival B 7.50
Uranus / Umbriel Interception B 7.14
Jupiter / Callisto Interception B 7.14
Europa / Ose Interception B 7.14
Saturn / Rhea Interception B 7.14
Void / Belenus Defense A 6.96
Lua / Tycho Survival B 6.67
Event: Sedna / Scylla Survival B 6.67
Event: Europa / Cryotic Front Excavation B 6.67
Sedna / Amarna Survival B 6.67
Void / Oxomoco Exterminate 6.67
Void / Ukko Capture 6.67
Europa / Cholistan Excavation B 6.67
Event: Sedna / Yemaja Survival B 6.67
Kuva Fortress / Taveuni Survival B 6.67
Uranus / Assur Survival B 6.67
Neptune / Kelashin Survival B 6.67
Event: Uranus / Cupid Survival B 6.67
Pluto / Hieracon Excavation B 6.67
Pluto / Palus Survival B 6.67
Uranus / Ophelia Survival B 6.67
Pluto / Obol Crossing Skirmish A 6.67
Pluto / Fenton's Field Skirmish A 6.67
Neptune / Despina Excavation B 6.67
Eris / Nimus Survival B 6.67
Event: Eris / Hymeno Survival B 6.67
Sedna / Selkie Survival B 6.67
Void / Ani Survival C 6.49
Mars / Tyana Pass Defense A 6.25
Event: Sedna / Camenae Defense B 6.25
Void / Aten Mobile Defense 6.25
Europa / Paimon Defense B 6.25
Void / Marduk Sabotage 6.25
Jupiter / Io Defense B 6.25
Saturn / Helene Defense B 6.25
Mars / Tyana Pass Defense B 5.80
Jupiter / Ganymede Disruption B 5.56
Veil / Nsu Grid Caches A 4.80
Veil / Flexa Caches A 4.80
Veil / H-2 Cloud Caches A 4.80
Veil / R-9 Cloud Caches A 4.80
Lua / Circulus Survival B 4.76
Pluto / Khufu Envoy Skirmish A 4.76
Deimos / Cambion Drift Bounty (Level 30 - 40 Arcana Isolation Vault) Bounty C 4.69
Veil / Erato Caches A 4.35
Veil / Calabash Caches A 4.35
Veil / Numina Caches A 4.35
Veil / Arc Silver Caches A 4.35
Veil / Lu-Yan Caches A 4.35
Veil / Sabmir Cloud Caches A 4.35
Deimos / Cambion Drift Bounty (Level 30 - 40 Isolation Vault) Bounty C 3.75
Zariman / Tuvul Commons Void Cascade B 3.33
Zariman / Oro Works Void Armageddon B 3.33
Zariman / Everview Arc Void Flood B 3.33
Kuva Fortress / Pago Spy C 3.22
Event: Eris / Gnathos Spy B 3.22
Event: Sedna / Tikoloshe Spy B 3.22
Event: Eris / Cyath Spy B 3.22
Pluto / Oceanum Spy B 3.22
Sedna / Kelpie Spy B 3.22
Uranus / Rosalind Spy B 3.22
Neptune / Nereid Spy B 3.22
Pluto / Seven Sirens Skirmish 2.41
Pluto / Profit Margin Skirmish 2.41
Deimos / Cambion Drift Bounty (Level 40 - 50 Arcana Isolation Vault) Bounty B 2.34
Void / Ani Survival B 2.05
Event: Phobos / Opik Rush C 2.01
Veil / R-9 Cloud Skirmish 2.00
Veil / Nsu Grid Skirmish 2.00
Veil / H-2 Cloud Skirmish 2.00
Veil / Flexa Skirmish 2.00
Deimos / Cambion Drift Bounty (Level 40 - 50 Isolation Vault) Bounty B 1.88
Earth / Coba Defense C 1.84
Mars / Kadesh Defense C 1.84
Jupiter / Sinai Defense C 1.84
Europa / Larzac Defense C 1.84
Sedna / Sangeru Defense C 1.84
Venus / Romula Defense C 1.84
Pluto / Sechura Defense C 1.84
Eris / Akkad Defense C 1.84
Ceres / Seimeni Defense C 1.84
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 1.14

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Infested Salvage: One reward after each successful decryption, following this pattern: AABC.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.