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Target Cracker: Drop sources, locations, and probabilities

Tips

There are many ways to get Target Cracker in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Lua/Pavlov : It's a Spy mission (level 25-30). The item is dropped on rotation B (7.49%).
  • Ceres/Bode : It's a Spy mission (level 12-14). The item is dropped on rotation B (5.56%).
  • Jupiter/Amalthea : It's a Spy mission (level 17-19). The item is dropped on rotation B (5.56%).
  • Europa/Valac : It's a Spy mission (level 18-20). The item is dropped on rotation B (5.56%).
  • Saturn/Dione : It's a Spy mission (level 21-23). The item is dropped on rotation B (5.56%).
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Target Cracker as a Reward

Planet / Mission Type RotationProbability
Eris / Akkad Defense B 8.43
Sedna / Sangeru Defense B 8.43
Jupiter / Sinai Defense B 8.43
Ceres / Seimeni Defense B 8.43
Pluto / Sechura Defense B 8.43
Mars / Kadesh Defense B 8.43
Europa / Larzac Defense B 8.43
Earth / Coba Defense B 8.43
Event: Phobos / Opik Rush B 8.43
Venus / Romula Defense B 8.43
Lua / Pavlov Spy B 7.49
Uranus / Umbriel Interception B 7.14
Saturn / Rhea Interception B 7.14
Jupiter / Callisto Interception B 7.14
Europa / Ose Interception B 7.14
Ceres / Cinxia Interception B 5.88
Mercury / Odin Interception B 5.88
Venus / Cytherean Interception B 5.88
Earth / Gaia Interception B 5.88
Mars / Alator Interception B 5.88
Ceres / Bode Spy B 5.56
Europa / Valac Spy B 5.56
Jupiter / Amalthea Spy B 5.56
Saturn / Dione Spy B 5.56
Event: Saturn / Aegaeon Spy B 5.56
Duviri / Endless: Tier 1 Normal 0.67
Duviri / Endless: Tier 3 Normal 0.67

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.


Mobs Dropping Target Cracker

EnnemyProbability
Exploiter Orb 4.51%
Juno Crewman 0.22%
Kuva Powerclaw 0.17%
Narmer Powerfist 0.17%
Powerfist 0.17%