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Meso T7 Relic content

Meso T7 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Meso T7 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotation A (14.29%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation A (14.29%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation A (10.00%).
  • Mars/Olympus : It's a Disruption mission (level 15-20). The item is dropped on rotation C (14.29%).
  • Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.67%.
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Meso T7 Relic as a Reward

Planet / Mission Type RotationProbability
Sedna / Kappa Disruption A 14.29
Jupiter / Io Defense A 14.29
Europa / Paimon Defense A 14.29
Saturn / Helene Defense A 14.29
Mars / Olympus Disruption C 14.29
Event: Sedna / Camenae Defense A 14.29
Uranus / Ur Disruption A 14.29
Mars / Alator Interception C 13.92
Earth / Gaia Interception C 13.92
Venus / Cytherean Interception C 13.92
Ceres / Cinxia Interception C 13.92
Mercury / Odin Interception C 13.92
Deimos / Cambion Drift Bounty (Level 30 - 40 Arcana Isolation Vault) Bounty B 12.50
Pluto / Oceanum Spy B 11.06
Neptune / Nereid Spy B 11.06
Ceres / Bode Spy C 11.06
Saturn / Dione Spy C 11.06
Event: Eris / Gnathos Spy B 11.06
Sedna / Kelpie Spy B 11.06
Kuva Fortress / Pago Spy C 11.06
Event: Sedna / Tikoloshe Spy B 11.06
Deimos / Hyf Defense C 11.06
Event: Eris / Cyath Spy B 11.06
Uranus / Rosalind Spy B 11.06
Event: Saturn / Aegaeon Spy C 11.06
Europa / Valac Spy C 11.06
Void / Ani Survival B 11.06
Jupiter / Amalthea Spy C 11.06
Europa / Ose Interception A 10.00
Neptune / Brom Cluster Skirmish B 10.00
Saturn / Rhea Interception A 10.00
Deimos / Armatus Disruption A 10.00
Jupiter / Callisto Interception A 10.00
Saturn / Caracol Defection B 10.00
Uranus / Umbriel Interception A 10.00
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught B 9.09
Event: Phobos / Opik Rush C 8.43
Event: Phobos / Drunlo Defense B 8.33
Venus / Tessera Defense B 8.33
Venus / Tessera Defense C 8.33
Event: Ceres / Egeria Defense C 8.33
Mercury / Lares Defense C 8.33
Ceres / Casta Defense C 8.33
Ceres / Casta Defense B 8.33
Event: Ceres / Varro Defense C 8.33
Event: Ceres / Varro Defense B 8.33
Event: Ceres / Egeria Defense B 8.33
Earth / Lith Defense B 8.33
Earth / Lith Defense C 8.33
Phobos / Gulliver Defense C 8.33
Phobos / Gulliver Defense B 8.33
Mercury / Lares Defense B 8.33
Event: Phobos / Drunlo Defense C 8.33
Mars / Spear Defense B 8.33
Mars / Spear Defense C 8.33
Uranus / Brutus Ascension 8.00
Jupiter / Sinai Defense C 7.59
Sedna / Sangeru Defense C 7.59
Pluto / Sechura Defense C 7.59
Mars / Kadesh Defense C 7.59
Eris / Akkad Defense C 7.59
Venus / Romula Defense C 7.59
Ceres / Seimeni Defense C 7.59
Earth / Coba Defense C 7.59
Europa / Larzac Defense C 7.59
Ceres / Draco Survival B 7.14
Phobos / Zeugma Survival B 7.14
Europa / Valefor Excavation B 7.14
Event: Europa / Lillith Excavation B 7.14
Event: Europa / Zagan Survival B 7.14
Jupiter / Cameria Survival B 7.14
Mars / Wahiba Survival B 7.14
Saturn / Titan Survival B 7.14
Saturn / Piscinas Survival B 7.14
Jupiter / Elara Survival B 7.14
Void / Belenus Defense A 6.96
Neptune / Arva Vector Skirmish A 6.67
Neptune / Enkidu Ice Drifts Skirmish A 6.67
Void / Taranis Defense C 6.67
Void / Tiwaz Mobile Defense 6.67
Void / Stribog Sabotage 6.67
Void / Oxomoco Exterminate 6.67
Void / Ukko Capture 6.67
Void / Ani Survival C 6.49
Earth / Saya's Visions Shrine Defense 6.43
Deimos / Cambion Drift Bounty (Level 30 - 40 Isolation Vault) Bounty B 6.25
Venus / Cytherean Interception B 5.88
Mars / Alator Interception B 5.88
Earth / Gaia Interception B 5.88
Mercury / Odin Interception B 5.88
Ceres / Cinxia Interception B 5.88
Jupiter / Ganymede Disruption A 5.56
Saturn / Pandora Pursuit 5.06
Deimos / Munio Defense A 5.00
Deimos / Cambire Alchemy A 5.00
Neptune / Mammon's Prospect Skirmish A 4.76
Neptune / Brom Cluster Caches A 4.35
Pluto / Seven Sirens Caches A 4.35
Neptune / Sovereign Grasp Caches A 4.35
Pluto / Peregrine Axis Caches A 4.35
Pluto / Obol Crossing Caches A 4.35
Neptune / Nu-Gua Mines Caches A 4.35
Pluto / Profit Margin Caches A 4.35
Pluto / Fenton's Field Caches A 4.35
Pluto / Khufu Envoy Caches A 4.35
Deimos / Persto Survival A 3.33
Zariman / Oro Works Void Armageddon A 3.13
Zariman / Tuvul Commons Void Cascade A 3.13
Zariman / Everview Arc Void Flood A 3.13
Deimos / Effervo Assassination 3.13
Deimos / Nex Exterminate 3.13
Zariman / The Greenway Mobile Defense 2.50
Zariman / Halako Perimeter Exterminate 2.50
Neptune / Sovereign Grasp Skirmish 2.41
Neptune / Nu-Gua Mines Skirmish 2.41
Void / Ani Survival A 2.05
Void / Taranis Defense B 2.05
Saturn / Nodo Gap Skirmish 2.00
Saturn / Mordo Cluster Skirmish 2.00
Saturn / Lupal Pass Skirmish 2.00
Saturn / Kasio's Rest Skirmish 2.00
Saturn / Vand Cluster Skirmish 2.00
Pluto / Sechura Defense B 1.58
Venus / Romula Defense B 1.58
Earth / Coba Defense B 1.58
Europa / Larzac Defense B 1.58
Mars / Kadesh Defense B 1.58
Jupiter / Sinai Defense B 1.58
Event: Phobos / Opik Rush B 1.58
Sedna / Sangeru Defense B 1.58
Eris / Akkad Defense B 1.58
Ceres / Seimeni Defense B 1.58
Deimos / Cambion Drift Bounty (Level 50 - 60 Isolation Vault) Bounty C 1.50
Deimos / Cambion Drift Bounty (Level 50 - 60 Arcana Isolation Vault) Bounty C 1.50
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.58

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.