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Meso V11 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Meso V11 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotation A (14.29%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation A (14.29%).
  • Jupiter/Io : It's a Defense mission (level 15-20). The item is dropped on rotation A (12.50%).
  • Europa/Paimon : It's a Defense mission (level 18-23). The item is dropped on rotation A (12.50%).
  • Saturn/Helene : It's a Defense mission (level 21-26). The item is dropped on rotation A (12.50%).
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Meso V11 Relic as a Reward

Planet / Mission Type RotationProbability
Sedna / Kappa Disruption A 14.29
Uranus / Ur Disruption A 14.29
Mars / Olympus Disruption C 14.29
Deimos / Cambion Drift Bounty (Level 30 - 40 Arcana Isolation Vault) Bounty A 12.50
Event: Sedna / Camenae Defense A 12.50
Europa / Paimon Defense A 12.50
Saturn / Helene Defense A 12.50
Jupiter / Io Defense A 12.50
Mercury / Odin Interception C 12.18
Venus / Cytherean Interception C 12.18
Mars / Alator Interception C 12.18
Ceres / Cinxia Interception C 12.18
Earth / Gaia Interception C 12.18
Höllvania / Legacyte Harvest Legacyte Harvest A 10.17
Höllvania / Solstice Square Defense A 9.71
Pluto / Oceanum Spy B 9.68
Sedna / Kelpie Spy B 9.68
Event: Sedna / Tikoloshe Spy B 9.68
Neptune / Nereid Spy B 9.68
Void / Ani Survival B 9.68
Event: Eris / Gnathos Spy B 9.68
Event: Eris / Cyath Spy B 9.68
Deimos / Hyf Defense C 9.68
Uranus / Rosalind Spy B 9.68
Kuva Fortress / Pago Spy C 9.68
Uranus / Umbriel Interception A 9.09
Jupiter / Callisto Interception A 9.09
Saturn / Rhea Interception A 9.09
Saturn / Caracol Defection B 9.09
Europa / Ose Interception A 9.09
Neptune / Brom Cluster Skirmish B 9.09
Deimos / Armatus Disruption A 9.09
- / Faceoff: Single Squad - A 8.33
- / Faceoff: Squad VS Squad (Steel Path) - A 8.33
- / Faceoff: Squad VS Squad - A 8.33
- / Faceoff: Single Squad (Steel Path) - A 8.33
Ceres / Bode Spy C 7.74
Saturn / Dione Spy C 7.74
Jupiter / Amalthea Spy C 7.74
Europa / Valac Spy C 7.74
Event: Saturn / Aegaeon Spy C 7.74
Phobos / Gulliver Defense C 7.69
Event: Ceres / Varro Defense B 7.69
Phobos / Gulliver Defense B 7.69
Event: Ceres / Varro Defense C 7.69
Event: Phobos / Drunlo Defense C 7.69
Ceres / Casta Defense C 7.69
Mars / Spear Defense B 7.69
Event: Ceres / Egeria Defense B 7.69
Event: Ceres / Egeria Defense C 7.69
Event: Phobos / Drunlo Defense B 7.69
Ceres / Casta Defense B 7.69
Mercury / Lares Defense C 7.69
Mars / Spear Defense C 7.69
Venus / Tessera Defense B 7.69
Venus / Tessera Defense C 7.69
Earth / Lith Defense C 7.69
Mercury / Lares Defense B 7.69
Earth / Lith Defense B 7.69
Event: Phobos / Opik Rush C 7.59
Höllvania / Hell-Scrub: Techrot Survival A 7.47
Höllvania / Hell-Scrub: Scaldra Survival A 7.47
Uranus / Brutus Ascension 7.41
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught B 7.14
Jupiter / Sinai Defense C 6.90
Eris / Akkad Defense C 6.90
Europa / Larzac Defense C 6.90
Mars / Kadesh Defense C 6.90
Sedna / Sangeru Defense C 6.90
Ceres / Seimeni Defense C 6.90
Pluto / Sechura Defense C 6.90
Venus / Romula Defense C 6.90
Earth / Coba Defense C 6.90
Event: Europa / Lillith Excavation B 6.67
Mars / Wahiba Survival B 6.67
Europa / Valefor Excavation B 6.67
Höllvania / Assassinate: H-09 Tank Assassination 6.67
Jupiter / Elara Survival B 6.67
Event: Europa / Zagan Survival B 6.67
Jupiter / Cameria Survival B 6.67
Phobos / Zeugma Survival B 6.67
Saturn / Piscinas Survival B 6.67
Ceres / Draco Survival B 6.67
Saturn / Titan Survival B 6.67
Void / Belenus Defense A 6.49
Earth / Saya's Visions Shrine Defense 6.43
Void / Taranis Defense C 6.25
Void / Oxomoco Exterminate 6.25
Neptune / Enkidu Ice Drifts Skirmish A 6.25
Void / Ukko Capture 6.25
Deimos / Cambion Drift Bounty (Level 30 - 40 Isolation Vault) Bounty A 6.25
Void / Stribog Sabotage 6.25
Void / Tiwaz Mobile Defense 6.25
Neptune / Arva Vector Skirmish A 6.25
Deimos / Cambion Drift Bounty (Level 40 - 50 Arcana Isolation Vault) Bounty B 6.25
Void / Ani Survival C 6.09
Mars / Alator Interception B 5.56
Jupiter / Ganymede Disruption A 5.56
Earth / Gaia Interception B 5.56
Mercury / Odin Interception B 5.56
Venus / Cytherean Interception B 5.56
Ceres / Cinxia Interception B 5.56
Deimos / Munio Defense A 4.76
Deimos / Cambire Alchemy A 4.76
Höllvania / Exterminate: Techrot Exterminate 4.76
Event: Höllvania / Antivirus Bounty Exterminate 4.76
Höllvania / Exterminate: Scaldra Exterminate 4.76
Saturn / Pandora Pursuit 4.74
Neptune / Mammon's Prospect Skirmish A 4.55
Neptune / Sovereign Grasp Caches A 4.17
Neptune / Brom Cluster Caches A 4.17
Pluto / Khufu Envoy Caches A 4.17
Pluto / Seven Sirens Caches A 4.17
Pluto / Obol Crossing Caches A 4.17
Neptune / Nu-Gua Mines Caches A 4.17
Pluto / Fenton's Field Caches A 4.17
Pluto / Profit Margin Caches A 4.17
Pluto / Peregrine Axis Caches A 4.17
Dark Refractory, Deimos / Recall: Dactolyst The Perita Rebellion A 3.65
Dark Refractory, Deimos / Recall: Vanguard The Perita Rebellion A 3.65
Dark Refractory, Deimos / The Guilty The Perita Rebellion A 3.65
Dark Refractory, Deimos / Recall: Hunhullus The Perita Rebellion A 3.65
Deimos / Persto Survival A 3.23
Deimos / Cambion Drift Bounty (Level 40 - 50 Isolation Vault) Bounty B 3.13
Deimos / Nex Exterminate 3.03
Deimos / Effervo Assassination 3.03
Zariman / Everview Arc Void Flood A 3.03
Zariman / Tuvul Commons Void Cascade A 3.03
Zariman / Oro Works Void Armageddon A 3.03
Zariman / Halako Perimeter Exterminate 2.44
Zariman / The Greenway Mobile Defense 2.44
Neptune / Nu-Gua Mines Skirmish 2.35
Neptune / Sovereign Grasp Skirmish 2.35
Void / Ani Survival A 1.88
Void / Taranis Defense B 1.88
Saturn / Nodo Gap Skirmish 1.75
Saturn / Lupal Pass Skirmish 1.75
Saturn / Vand Cluster Skirmish 1.75
Saturn / Mordo Cluster Skirmish 1.75
Saturn / Kasio's Rest Skirmish 1.75
Pluto / Sechura Defense B 1.47
Event: Phobos / Opik Rush B 1.47
Venus / Romula Defense B 1.47
Ceres / Seimeni Defense B 1.47
Sedna / Sangeru Defense B 1.47
Eris / Akkad Defense B 1.47
Earth / Coba Defense B 1.47
Mars / Kadesh Defense B 1.47
Europa / Larzac Defense B 1.47
Jupiter / Sinai Defense B 1.47
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.58

Warframe Rotations Explained

  • Defense: One reward every 3 waves, following this pattern: AABC.
    So, rotation A reward at 3 and 6 waves, B after 9 waves and C for 12 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.