Meso V12 Relic: Drop sources, locations, and probabilities
Tips
There are many ways to get Meso V12 Relic in Warframe,
but my recommendation for optimal efficiency would be to
try one of these missions (in this order):
- Jupiter/Io : It's a Defense mission (level 15-20). The item is dropped on rotation A (12.50%).
- Europa/Paimon : It's a Defense mission (level 18-23). The item is dropped on rotation A (12.50%).
- Saturn/Helene : It's a Defense mission (level 21-26). The item is dropped on rotation A (12.50%).
- Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation A (9.09%).
- Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.25%.
Missions with a Chance to Get Meso V12 Relic as a Reward
| Planet / Mission | Type | Rotation | Probability |
|---|---|---|---|
| Event: Sedna / Camenae | Defense | A | 12.50 |
| Jupiter / Io | Defense | A | 12.50 |
| Europa / Paimon | Defense | A | 12.50 |
| Saturn / Helene | Defense | A | 12.50 |
| Earth / Gaia | Interception | C | 12.18 |
| Ceres / Cinxia | Interception | C | 12.18 |
| Mars / Alator | Interception | C | 12.18 |
| Venus / Cytherean | Interception | C | 12.18 |
| Mercury / Odin | Interception | C | 12.18 |
| Höllvania / Legacyte Harvest | Legacyte Harvest | A | 10.17 |
| Höllvania / Solstice Square | Defense | A | 9.71 |
| Event: Sedna / Tikoloshe | Spy | B | 9.68 |
| Sedna / Kelpie | Spy | B | 9.68 |
| Event: Eris / Gnathos | Spy | B | 9.68 |
| Void / Ani | Survival | B | 9.68 |
| Pluto / Oceanum | Spy | B | 9.68 |
| Neptune / Nereid | Spy | B | 9.68 |
| Uranus / Rosalind | Spy | B | 9.68 |
| Kuva Fortress / Pago | Spy | C | 9.68 |
| Event: Eris / Cyath | Spy | B | 9.68 |
| Deimos / Hyf | Defense | C | 9.68 |
| Uranus / Umbriel | Interception | A | 9.09 |
| Europa / Ose | Interception | A | 9.09 |
| Neptune / Brom Cluster | Skirmish | B | 9.09 |
| Saturn / Caracol | Defection | B | 9.09 |
| Saturn / Rhea | Interception | A | 9.09 |
| Jupiter / Callisto | Interception | A | 9.09 |
| Deimos / Armatus | Disruption | A | 9.09 |
| - / Faceoff: Single Squad | - | A | 8.33 |
| - / Faceoff: Single Squad (Steel Path) | - | A | 8.33 |
| - / Faceoff: Squad VS Squad | - | A | 8.33 |
| - / Faceoff: Squad VS Squad (Steel Path) | - | A | 8.33 |
| Ceres / Bode | Spy | C | 7.74 |
| Jupiter / Amalthea | Spy | C | 7.74 |
| Event: Saturn / Aegaeon | Spy | C | 7.74 |
| Saturn / Dione | Spy | C | 7.74 |
| Europa / Valac | Spy | C | 7.74 |
| Phobos / Gulliver | Defense | C | 7.69 |
| Event: Ceres / Egeria | Defense | C | 7.69 |
| Event: Phobos / Drunlo | Defense | C | 7.69 |
| Event: Ceres / Varro | Defense | B | 7.69 |
| Event: Phobos / Drunlo | Defense | B | 7.69 |
| Ceres / Casta | Defense | B | 7.69 |
| Ceres / Casta | Defense | C | 7.69 |
| Phobos / Gulliver | Defense | B | 7.69 |
| Event: Ceres / Egeria | Defense | B | 7.69 |
| Event: Ceres / Varro | Defense | C | 7.69 |
| Mercury / Lares | Defense | B | 7.69 |
| Earth / Lith | Defense | C | 7.69 |
| Earth / Lith | Defense | B | 7.69 |
| Venus / Tessera | Defense | B | 7.69 |
| Mars / Spear | Defense | B | 7.69 |
| Mars / Spear | Defense | C | 7.69 |
| Venus / Tessera | Defense | C | 7.69 |
| Mercury / Lares | Defense | C | 7.69 |
| Event: Phobos / Opik | Rush | C | 7.59 |
| Höllvania / Hell-Scrub: Techrot | Survival | A | 7.47 |
| Höllvania / Hell-Scrub: Scaldra | Survival | A | 7.47 |
| Uranus / Brutus | Ascension | 7.41 | |
| Sanctuary / Sanctuary Onslaught | Sanctuary Onslaught | B | 7.14 |
| Pluto / Sechura | Defense | C | 6.90 |
| Ceres / Seimeni | Defense | C | 6.90 |
| Jupiter / Sinai | Defense | C | 6.90 |
| Eris / Akkad | Defense | C | 6.90 |
| Mars / Kadesh | Defense | C | 6.90 |
| Sedna / Sangeru | Defense | C | 6.90 |
| Europa / Larzac | Defense | C | 6.90 |
| Venus / Romula | Defense | C | 6.90 |
| Earth / Coba | Defense | C | 6.90 |
| Europa / Valefor | Excavation | B | 6.67 |
| Jupiter / Elara | Survival | B | 6.67 |
| Event: Europa / Zagan | Survival | B | 6.67 |
| Mars / Wahiba | Survival | B | 6.67 |
| Phobos / Zeugma | Survival | B | 6.67 |
| Höllvania / Assassinate: H-09 Tank | Assassination | 6.67 | |
| Event: Europa / Lillith | Excavation | B | 6.67 |
| Ceres / Draco | Survival | B | 6.67 |
| Saturn / Piscinas | Survival | B | 6.67 |
| Jupiter / Cameria | Survival | B | 6.67 |
| Saturn / Titan | Survival | B | 6.67 |
| Void / Belenus | Defense | A | 6.49 |
| Void / Oxomoco | Exterminate | 6.25 | |
| Void / Taranis | Defense | C | 6.25 |
| Neptune / Enkidu Ice Drifts | Skirmish | A | 6.25 |
| Void / Tiwaz | Mobile Defense | 6.25 | |
| Void / Stribog | Sabotage | 6.25 | |
| Void / Ukko | Capture | 6.25 | |
| Neptune / Arva Vector | Skirmish | A | 6.25 |
| Void / Ani | Survival | C | 6.09 |
| Ceres / Cinxia | Interception | B | 5.56 |
| Venus / Cytherean | Interception | B | 5.56 |
| Earth / Gaia | Interception | B | 5.56 |
| Mars / Alator | Interception | B | 5.56 |
| Mercury / Odin | Interception | B | 5.56 |
| Deimos / Cambire | Alchemy | A | 4.76 |
| Höllvania / Exterminate: Scaldra | Exterminate | 4.76 | |
| Deimos / Munio | Defense | A | 4.76 |
| Event: Höllvania / Antivirus Bounty | Exterminate | 4.76 | |
| Höllvania / Exterminate: Techrot | Exterminate | 4.76 | |
| Saturn / Pandora | Pursuit | 4.74 | |
| Neptune / Mammon's Prospect | Skirmish | A | 4.55 |
| Pluto / Khufu Envoy | Caches | A | 4.17 |
| Neptune / Sovereign Grasp | Caches | A | 4.17 |
| Pluto / Peregrine Axis | Caches | A | 4.17 |
| Neptune / Brom Cluster | Caches | A | 4.17 |
| Pluto / Profit Margin | Caches | A | 4.17 |
| Pluto / Obol Crossing | Caches | A | 4.17 |
| Pluto / Fenton's Field | Caches | A | 4.17 |
| Neptune / Nu-Gua Mines | Caches | A | 4.17 |
| Pluto / Seven Sirens | Caches | A | 4.17 |
| Dark Refractory, Deimos / Recall: Vanguard | The Perita Rebellion | A | 3.65 |
| Dark Refractory, Deimos / The Guilty | The Perita Rebellion | A | 3.65 |
| Dark Refractory, Deimos / Recall: Dactolyst | The Perita Rebellion | A | 3.65 |
| Dark Refractory, Deimos / Recall: Hunhullus | The Perita Rebellion | A | 3.65 |
| Deimos / Persto | Survival | A | 3.23 |
| Deimos / Effervo | Assassination | 3.03 | |
| Zariman / Everview Arc | Void Flood | A | 3.03 |
| Zariman / Tuvul Commons | Void Cascade | A | 3.03 |
| Zariman / Oro Works | Void Armageddon | A | 3.03 |
| Deimos / Nex | Exterminate | 3.03 | |
| Zariman / The Greenway | Mobile Defense | 2.44 | |
| Zariman / Halako Perimeter | Exterminate | 2.44 | |
| Neptune / Sovereign Grasp | Skirmish | 2.35 | |
| Neptune / Nu-Gua Mines | Skirmish | 2.35 | |
| Void / Ani | Survival | A | 1.88 |
| Void / Taranis | Defense | B | 1.88 |
| Saturn / Vand Cluster | Skirmish | 1.75 | |
| Saturn / Lupal Pass | Skirmish | 1.75 | |
| Saturn / Nodo Gap | Skirmish | 1.75 | |
| Saturn / Kasio's Rest | Skirmish | 1.75 | |
| Saturn / Mordo Cluster | Skirmish | 1.75 | |
| Pluto / Sechura | Defense | B | 1.47 |
| Ceres / Seimeni | Defense | B | 1.47 |
| Jupiter / Sinai | Defense | B | 1.47 |
| Eris / Akkad | Defense | B | 1.47 |
| Sedna / Sangeru | Defense | B | 1.47 |
| Europa / Larzac | Defense | B | 1.47 |
| Earth / Coba | Defense | B | 1.47 |
| Mars / Kadesh | Defense | B | 1.47 |
| Event: Phobos / Opik | Rush | B | 1.47 |
| Venus / Romula | Defense | B | 1.47 |
Warframe Rotations Explained
- Defense: One reward every 3 waves, following this pattern: AABC.
So, rotation A reward at 3 and 6 waves, B after 9 waves and C for 12 waves.
Then it starts all over again. - Survival: One reward every 5 minutes, following this pattern: AABC.
Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A). - Interception: One reward each time 100% control is reached, following this pattern: AABC.
Rotation A for the first two times, rotation B for the third and rotation C after four.
Then it restarts from the beginning (5th round is rotation A). - Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
Rotation A for the first two excavators, rotation B for the third and rotation C after four.
Then it restarts from the beginning (5th excavator is rotation A). - Caches: Number of resource caches opened:
- Rotation A: one.
- Rotation B: two.
- Rotation C: all three.
- Rush: Number of transports destroyed:
- Rotation A: one.
- Rotation B: two.
- Rotation C: all three.
- (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
Then it restarts from A, etc. - Disruption: It's a bit complicated for disruptions, as it depends on the current round.
Here is a table clarifying what you get for each round:Round Conduits 1 2 3 4 1 A A A B 2 A A B B 3 A B B C 4+ B B C C
So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended. - Spy: One rotation level gained per vault unlocked.
First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.
Other items:
Meso Z1 Relic - Meso S9 Relic - Meso B5 Relic
Meso S7 Relic - Meso A1 Relic - Meso O1 Relic
Meso Z1 Relic - Meso S9 Relic - Meso B5 Relic
Meso S7 Relic - Meso A1 Relic - Meso O1 Relic