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Meso V13 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Meso V13 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotation A (14.29%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation A (14.29%).
  • Jupiter/Io : It's a Defense mission (level 15-20). The item is dropped on rotation A (12.50%).
  • Europa/Paimon : It's a Defense mission (level 18-23). The item is dropped on rotation A (12.50%).
  • Saturn/Helene : It's a Defense mission (level 21-26). The item is dropped on rotation A (12.50%).
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Meso V13 Relic as a Reward

Planet / Mission Type RotationProbability
Höllvania / Legacyte Harvest Legacyte Harvest C 15.86
Mars / Olympus Disruption C 14.29
Uranus / Ur Disruption A 14.29
Sedna / Kappa Disruption A 14.29
Europa / Paimon Defense A 12.50
Event: Sedna / Camenae Defense A 12.50
Jupiter / Io Defense A 12.50
Saturn / Helene Defense A 12.50
Venus / Cytherean Interception C 12.18
Mercury / Odin Interception C 12.18
Mars / Alator Interception C 12.18
Ceres / Cinxia Interception C 12.18
Earth / Gaia Interception C 12.18
Höllvania / Hell-Scrub: Scaldra Survival C 11.92
Höllvania / Hell-Scrub: Techrot Survival C 11.92
Höllvania / Legacyte Harvest Legacyte Harvest A 10.17
Höllvania / Solstice Square Defense A 9.71
Event: Eris / Cyath Spy B 9.68
Sedna / Kelpie Spy B 9.68
Uranus / Rosalind Spy B 9.68
Void / Ani Survival B 9.68
Event: Sedna / Tikoloshe Spy B 9.68
Neptune / Nereid Spy B 9.68
Kuva Fortress / Pago Spy C 9.68
Event: Eris / Gnathos Spy B 9.68
Pluto / Oceanum Spy B 9.68
Deimos / Hyf Defense C 9.68
Saturn / Caracol Defection B 9.09
Uranus / Umbriel Interception A 9.09
Neptune / Brom Cluster Skirmish B 9.09
Deimos / Armatus Disruption A 9.09
Saturn / Rhea Interception A 9.09
Jupiter / Callisto Interception A 9.09
Europa / Ose Interception A 9.09
- / Faceoff: Squad VS Squad (Steel Path) - A 8.33
- / Faceoff: Squad VS Squad - A 8.33
- / Faceoff: Single Squad - A 8.33
- / Faceoff: Single Squad (Steel Path) - A 8.33
Europa / Valac Spy C 7.74
Saturn / Dione Spy C 7.74
Jupiter / Amalthea Spy C 7.74
Event: Saturn / Aegaeon Spy C 7.74
Ceres / Bode Spy C 7.74
Event: Ceres / Egeria Defense C 7.69
Phobos / Gulliver Defense B 7.69
Event: Phobos / Drunlo Defense C 7.69
Event: Phobos / Drunlo Defense B 7.69
Event: Ceres / Varro Defense B 7.69
Event: Ceres / Varro Defense C 7.69
Ceres / Casta Defense B 7.69
Ceres / Casta Defense C 7.69
Event: Ceres / Egeria Defense B 7.69
Phobos / Gulliver Defense C 7.69
Earth / Lith Defense C 7.69
Mercury / Lares Defense C 7.69
Venus / Tessera Defense B 7.69
Venus / Tessera Defense C 7.69
Mercury / Lares Defense B 7.69
Earth / Lith Defense B 7.69
Mars / Spear Defense B 7.69
Mars / Spear Defense C 7.69
Event: Phobos / Opik Rush C 7.59
Höllvania / Hell-Scrub: Scaldra Survival A 7.47
Höllvania / Hell-Scrub: Techrot Survival A 7.47
Uranus / Brutus Ascension 7.41
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught B 7.14
Pluto / Sechura Defense C 6.90
Mars / Kadesh Defense C 6.90
Ceres / Seimeni Defense C 6.90
Earth / Coba Defense C 6.90
Jupiter / Sinai Defense C 6.90
Sedna / Sangeru Defense C 6.90
Europa / Larzac Defense C 6.90
Eris / Akkad Defense C 6.90
Venus / Romula Defense C 6.90
Event: Europa / Lillith Excavation B 6.67
Phobos / Zeugma Survival B 6.67
Europa / Valefor Excavation B 6.67
Ceres / Draco Survival B 6.67
Saturn / Piscinas Survival B 6.67
Jupiter / Elara Survival B 6.67
Event: Europa / Zagan Survival B 6.67
Höllvania / Assassinate: H-09 Tank Assassination 6.67
Mars / Wahiba Survival B 6.67
Saturn / Titan Survival B 6.67
Jupiter / Cameria Survival B 6.67
Void / Belenus Defense A 6.49
Earth / Saya's Visions Shrine Defense 6.43
Void / Taranis Defense C 6.25
Void / Tiwaz Mobile Defense 6.25
Void / Stribog Sabotage 6.25
Void / Oxomoco Exterminate 6.25
Void / Ukko Capture 6.25
Deimos / Cambion Drift Bounty (Level 40 - 50 Arcana Isolation Vault) Bounty C 6.25
Void / Ani Survival C 6.09
Neptune / Enkidu Ice Drifts Skirmish B 5.71
Mercury / Odin Interception B 5.56
Jupiter / Ganymede Disruption A 5.56
Mars / Alator Interception B 5.56
Ceres / Cinxia Interception B 5.56
Venus / Cytherean Interception B 5.56
Earth / Gaia Interception B 5.56
Deimos / Cambire Alchemy A 4.76
Höllvania / Exterminate: Scaldra Exterminate 4.76
Höllvania / Exterminate: Techrot Exterminate 4.76
Event: Höllvania / Antivirus Bounty Exterminate 4.76
Deimos / Munio Defense A 4.76
Saturn / Pandora Pursuit 4.74
Neptune / Arva Vector Skirmish B 4.65
Neptune / Mammon's Prospect Skirmish B 4.55
Neptune / Nu-Gua Mines Caches A 4.17
Neptune / Enkidu Ice Drifts Caches A 4.17
Neptune / Arva Vector Caches A 4.17
Neptune / Mammon's Prospect Caches A 4.17
Pluto / Fenton's Field Caches A 4.17
Pluto / Obol Crossing Caches A 4.17
Pluto / Seven Sirens Caches A 4.17
Pluto / Khufu Envoy Caches A 4.17
Pluto / Profit Margin Caches A 4.17
Pluto / Peregrine Axis Caches A 4.17
Neptune / Sovereign Grasp Caches A 4.17
Neptune / Brom Cluster Caches A 4.17
Dark Refractory, Deimos / Recall: Hunhullus The Perita Rebellion A 3.65
Dark Refractory, Deimos / Recall: Dactolyst The Perita Rebellion A 3.65
Dark Refractory, Deimos / Recall: Vanguard The Perita Rebellion A 3.65
Dark Refractory, Deimos / The Guilty The Perita Rebellion A 3.65
Deimos / Persto Survival A 3.23
Deimos / Cambion Drift Bounty (Level 40 - 50 Isolation Vault) Bounty C 3.13
Deimos / Effervo Assassination 3.03
Deimos / Nex Exterminate 3.03
Zariman / Oro Works Void Armageddon A 3.03
Zariman / Tuvul Commons Void Cascade A 3.03
Zariman / Everview Arc Void Flood A 3.03
Zariman / Halako Perimeter Exterminate 2.44
Zariman / The Greenway Mobile Defense 2.44
Neptune / Nu-Gua Mines Skirmish 2.35
Neptune / Sovereign Grasp Skirmish 2.35
Void / Taranis Defense B 1.88
Void / Ani Survival A 1.88
Saturn / Vand Cluster Skirmish 1.75
Saturn / Lupal Pass Skirmish 1.75
Saturn / Mordo Cluster Skirmish 1.75
Saturn / Kasio's Rest Skirmish 1.75
Saturn / Nodo Gap Skirmish 1.75
Mars / Kadesh Defense B 1.47
Sedna / Sangeru Defense B 1.47
Eris / Akkad Defense B 1.47
Venus / Romula Defense B 1.47
Ceres / Seimeni Defense B 1.47
Europa / Larzac Defense B 1.47
Pluto / Sechura Defense B 1.47
Earth / Coba Defense B 1.47
Jupiter / Sinai Defense B 1.47
Event: Phobos / Opik Rush B 1.47
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.58

Warframe Rotations Explained

  • Defense: One reward every 3 waves, following this pattern: AABC.
    So, rotation A reward at 3 and 6 waves, B after 9 waves and C for 12 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.