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Meso V13 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Meso V13 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotation A (14.29%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation A (14.29%).
  • Jupiter/Io : It's a Defense mission (level 15-20). The item is dropped on rotation A (12.50%).
  • Europa/Paimon : It's a Defense mission (level 18-23). The item is dropped on rotation A (12.50%).
  • Saturn/Helene : It's a Defense mission (level 21-26). The item is dropped on rotation A (12.50%).
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Meso V13 Relic as a Reward

Planet / Mission Type RotationProbability
Höllvania / Legacyte Harvest Legacyte Harvest C 15.86
Uranus / Ur Disruption A 14.29
Sedna / Kappa Disruption A 14.29
Mars / Olympus Disruption C 14.29
Event: Sedna / Camenae Defense A 12.50
Jupiter / Io Defense A 12.50
Saturn / Helene Defense A 12.50
Europa / Paimon Defense A 12.50
Earth / Gaia Interception C 12.18
Ceres / Cinxia Interception C 12.18
Venus / Cytherean Interception C 12.18
Mercury / Odin Interception C 12.18
Mars / Alator Interception C 12.18
Höllvania / Hell-Scrub: Techrot Survival C 11.92
Höllvania / Hell-Scrub: Scaldra Survival C 11.92
Höllvania / Legacyte Harvest Legacyte Harvest A 10.17
Höllvania / Solstice Square Defense A 9.71
Deimos / Hyf Defense C 9.68
Event: Eris / Gnathos Spy B 9.68
Event: Saturn / Aegaeon Spy C 9.68
Neptune / Nereid Spy B 9.68
Uranus / Rosalind Spy B 9.68
Jupiter / Amalthea Spy C 9.68
Event: Sedna / Tikoloshe Spy B 9.68
Sedna / Kelpie Spy B 9.68
Europa / Valac Spy C 9.68
Pluto / Oceanum Spy B 9.68
Kuva Fortress / Pago Spy C 9.68
Void / Ani Survival B 9.68
Saturn / Dione Spy C 9.68
Ceres / Bode Spy C 9.68
Event: Eris / Cyath Spy B 9.68
Europa / Ose Interception A 9.09
Neptune / Brom Cluster Skirmish B 9.09
Saturn / Caracol Defection B 9.09
Uranus / Umbriel Interception A 9.09
Saturn / Rhea Interception A 9.09
Deimos / Armatus Disruption A 9.09
Jupiter / Callisto Interception A 9.09
- / Faceoff: Single Squad (Steel Path) - A 8.33
- / Faceoff: Single Squad - A 8.33
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught B 8.33
- / Faceoff: Squad VS Squad (Steel Path) - A 8.33
- / Faceoff: Squad VS Squad - A 8.33
Event: Ceres / Varro Defense B 7.69
Phobos / Gulliver Defense C 7.69
Ceres / Casta Defense C 7.69
Ceres / Casta Defense B 7.69
Event: Ceres / Egeria Defense C 7.69
Phobos / Gulliver Defense B 7.69
Event: Phobos / Drunlo Defense C 7.69
Event: Phobos / Drunlo Defense B 7.69
Event: Ceres / Varro Defense C 7.69
Event: Ceres / Egeria Defense B 7.69
Venus / Tessera Defense B 7.69
Venus / Tessera Defense C 7.69
Mars / Spear Defense C 7.69
Earth / Lith Defense B 7.69
Earth / Lith Defense C 7.69
Mars / Spear Defense B 7.69
Mercury / Lares Defense C 7.69
Mercury / Lares Defense B 7.69
Event: Phobos / Opik Rush C 7.59
Höllvania / Hell-Scrub: Scaldra Survival A 7.47
Höllvania / Hell-Scrub: Techrot Survival A 7.47
Uranus / Brutus Ascension 7.41
Venus / Romula Defense C 6.90
Ceres / Seimeni Defense C 6.90
Eris / Akkad Defense C 6.90
Jupiter / Sinai Defense C 6.90
Mars / Kadesh Defense C 6.90
Sedna / Sangeru Defense C 6.90
Pluto / Sechura Defense C 6.90
Earth / Coba Defense C 6.90
Europa / Larzac Defense C 6.90
Europa / Valefor Excavation B 6.67
Jupiter / Cameria Survival B 6.67
Event: Europa / Zagan Survival B 6.67
Mars / Wahiba Survival B 6.67
Phobos / Zeugma Survival B 6.67
Event: Europa / Lillith Excavation B 6.67
Jupiter / Elara Survival B 6.67
Ceres / Draco Survival B 6.67
Saturn / Titan Survival B 6.67
Saturn / Piscinas Survival B 6.67
Höllvania / Assassinate: H-09 Tank Assassination 6.67
Void / Belenus Defense A 6.49
Earth / Saya's Visions Shrine Defense 6.43
Void / Stribog Sabotage 6.25
Void / Oxomoco Exterminate 6.25
Void / Taranis Defense C 6.25
Void / Ukko Capture 6.25
Deimos / Cambion Drift Bounty (Level 40 - 50 Arcana Isolation Vault) Bounty C 6.25
Void / Tiwaz Mobile Defense 6.25
Void / Ani Survival C 6.09
Neptune / Enkidu Ice Drifts Skirmish B 5.71
Mars / Alator Interception B 5.56
Earth / Gaia Interception B 5.56
Mercury / Odin Interception B 5.56
Venus / Cytherean Interception B 5.56
Jupiter / Ganymede Disruption A 5.56
Ceres / Cinxia Interception B 5.56
Event: Höllvania / Antivirus Bounty Exterminate 4.76
Deimos / Munio Defense A 4.76
Höllvania / Exterminate: Techrot Exterminate 4.76
Deimos / Cambire Alchemy A 4.76
Höllvania / Exterminate: Scaldra Exterminate 4.76
Saturn / Pandora Pursuit 4.74
Neptune / Arva Vector Skirmish B 4.65
Neptune / Mammon's Prospect Skirmish B 4.55
Pluto / Peregrine Axis Caches A 4.17
Pluto / Obol Crossing Caches A 4.17
Pluto / Profit Margin Caches A 4.17
Pluto / Fenton's Field Caches A 4.17
Pluto / Seven Sirens Caches A 4.17
Neptune / Arva Vector Caches A 4.17
Neptune / Brom Cluster Caches A 4.17
Neptune / Nu-Gua Mines Caches A 4.17
Neptune / Sovereign Grasp Caches A 4.17
Pluto / Khufu Envoy Caches A 4.17
Neptune / Enkidu Ice Drifts Caches A 4.17
Neptune / Mammon's Prospect Caches A 4.17
Dark Refractory, Deimos / Recall: Hunhullus The Perita Rebellion A 3.65
Dark Refractory, Deimos / Recall: Vanguard The Perita Rebellion A 3.65
Dark Refractory, Deimos / Recall: Dactolyst The Perita Rebellion A 3.65
Deimos / Persto Survival A 3.23
Deimos / Cambion Drift Bounty (Level 40 - 50 Isolation Vault) Bounty C 3.13
Zariman / Tuvul Commons Void Cascade A 3.03
Deimos / Effervo Assassination 3.03
Zariman / Everview Arc Void Flood A 3.03
Deimos / Nex Exterminate 3.03
Zariman / Oro Works Void Armageddon A 3.03
Zariman / The Greenway Mobile Defense 2.44
Zariman / Halako Perimeter Exterminate 2.44
Neptune / Nu-Gua Mines Skirmish 2.35
Neptune / Sovereign Grasp Skirmish 2.35
Void / Taranis Defense B 1.88
Void / Ani Survival A 1.88
Saturn / Vand Cluster Skirmish 1.75
Saturn / Nodo Gap Skirmish 1.75
Saturn / Mordo Cluster Skirmish 1.75
Saturn / Lupal Pass Skirmish 1.75
Saturn / Kasio's Rest Skirmish 1.75
Pluto / Sechura Defense B 1.47
Europa / Larzac Defense B 1.47
Mars / Kadesh Defense B 1.47
Venus / Romula Defense B 1.47
Event: Phobos / Opik Rush B 1.47
Jupiter / Sinai Defense B 1.47
Eris / Akkad Defense B 1.47
Sedna / Sangeru Defense B 1.47
Ceres / Seimeni Defense B 1.47
Earth / Coba Defense B 1.47
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.58

Warframe Rotations Explained

  • Defense: One reward every 3 waves, following this pattern: AABC.
    So, rotation A reward at 3 and 6 waves, B after 9 waves and C for 12 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.