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Meso V17 Relic content

Meso V17 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Meso V17 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotation A (14.29%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation A (14.29%).
  • Jupiter/Io : It's a Defense mission (level 15-20). The item is dropped on rotation A (12.50%).
  • Europa/Paimon : It's a Defense mission (level 18-23). The item is dropped on rotation A (12.50%).
  • Saturn/Helene : It's a Defense mission (level 21-26). The item is dropped on rotation A (12.50%).
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Meso V17 Relic as a Reward

Planet / Mission Type RotationProbability
Sedna / Kappa Disruption A 14.29
Uranus / Ur Disruption A 14.29
Mars / Olympus Disruption C 14.29
Deimos / Cambion Drift Bounty (Level 30 - 40 Arcana Isolation Vault) Bounty B 12.50
Event: Sedna / Camenae Defense A 12.50
Europa / Paimon Defense A 12.50
Saturn / Helene Defense A 12.50
Jupiter / Io Defense A 12.50
Mercury / Odin Interception C 12.18
Venus / Cytherean Interception C 12.18
Mars / Alator Interception C 12.18
Ceres / Cinxia Interception C 12.18
Earth / Gaia Interception C 12.18
Höllvania / Legacyte Harvest Legacyte Harvest A 10.17
Höllvania / Solstice Square Defense A 9.71
Pluto / Oceanum Spy B 9.68
Sedna / Kelpie Spy B 9.68
Event: Sedna / Tikoloshe Spy B 9.68
Neptune / Nereid Spy B 9.68
Void / Ani Survival B 9.68
Event: Eris / Gnathos Spy B 9.68
Event: Eris / Cyath Spy B 9.68
Deimos / Hyf Defense C 9.68
Uranus / Rosalind Spy B 9.68
Kuva Fortress / Pago Spy C 9.68
Uranus / Umbriel Interception A 9.09
Jupiter / Callisto Interception A 9.09
Saturn / Rhea Interception A 9.09
Saturn / Caracol Defection B 9.09
Europa / Ose Interception A 9.09
Neptune / Brom Cluster Skirmish B 9.09
Deimos / Armatus Disruption A 9.09
- / Faceoff: Single Squad - A 8.33
- / Faceoff: Squad VS Squad (Steel Path) - A 8.33
- / Faceoff: Squad VS Squad - A 8.33
- / Faceoff: Single Squad (Steel Path) - A 8.33
Ceres / Bode Spy C 7.74
Saturn / Dione Spy C 7.74
Jupiter / Amalthea Spy C 7.74
Europa / Valac Spy C 7.74
Event: Saturn / Aegaeon Spy C 7.74
Phobos / Gulliver Defense C 7.69
Event: Ceres / Varro Defense B 7.69
Phobos / Gulliver Defense B 7.69
Event: Ceres / Varro Defense C 7.69
Event: Phobos / Drunlo Defense C 7.69
Ceres / Casta Defense C 7.69
Mars / Spear Defense B 7.69
Event: Ceres / Egeria Defense B 7.69
Event: Ceres / Egeria Defense C 7.69
Event: Phobos / Drunlo Defense B 7.69
Ceres / Casta Defense B 7.69
Mercury / Lares Defense B 7.69
Mars / Spear Defense C 7.69
Mercury / Lares Defense C 7.69
Earth / Lith Defense C 7.69
Earth / Lith Defense B 7.69
Venus / Tessera Defense B 7.69
Venus / Tessera Defense C 7.69
Event: Phobos / Opik Rush C 7.59
Höllvania / Hell-Scrub: Scaldra Survival A 7.47
Höllvania / Hell-Scrub: Techrot Survival A 7.47
Uranus / Brutus Ascension 7.41
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught B 7.14
Sedna / Sangeru Defense C 6.90
Jupiter / Sinai Defense C 6.90
Ceres / Seimeni Defense C 6.90
Eris / Akkad Defense C 6.90
Earth / Coba Defense C 6.90
Mars / Kadesh Defense C 6.90
Venus / Romula Defense C 6.90
Europa / Larzac Defense C 6.90
Pluto / Sechura Defense C 6.90
Event: Europa / Zagan Survival B 6.67
Mars / Wahiba Survival B 6.67
Europa / Valefor Excavation B 6.67
Jupiter / Elara Survival B 6.67
Event: Europa / Lillith Excavation B 6.67
Höllvania / Assassinate: H-09 Tank Assassination 6.67
Ceres / Draco Survival B 6.67
Phobos / Zeugma Survival B 6.67
Saturn / Piscinas Survival B 6.67
Jupiter / Cameria Survival B 6.67
Saturn / Titan Survival B 6.67
Void / Belenus Defense A 6.49
Earth / Saya's Visions Shrine Defense 6.43
Neptune / Arva Vector Skirmish A 6.25
Void / Ukko Capture 6.25
Void / Tiwaz Mobile Defense 6.25
Neptune / Enkidu Ice Drifts Skirmish A 6.25
Void / Oxomoco Exterminate 6.25
Void / Stribog Sabotage 6.25
Void / Taranis Defense C 6.25
Deimos / Cambion Drift Bounty (Level 30 - 40 Isolation Vault) Bounty B 6.25
Void / Ani Survival C 6.09
Mercury / Odin Interception B 5.56
Mars / Alator Interception B 5.56
Earth / Gaia Interception B 5.56
Venus / Cytherean Interception B 5.56
Jupiter / Ganymede Disruption A 5.56
Ceres / Cinxia Interception B 5.56
Höllvania / Exterminate: Scaldra Exterminate 4.76
Höllvania / Exterminate: Techrot Exterminate 4.76
Event: Höllvania / Antivirus Bounty Exterminate 4.76
Deimos / Munio Defense A 4.76
Deimos / Cambire Alchemy A 4.76
Saturn / Pandora Pursuit 4.74
Neptune / Mammon's Prospect Skirmish A 4.55
Neptune / Brom Cluster Caches A 4.17
Pluto / Khufu Envoy Caches A 4.17
Pluto / Seven Sirens Caches A 4.17
Pluto / Obol Crossing Caches A 4.17
Pluto / Fenton's Field Caches A 4.17
Pluto / Profit Margin Caches A 4.17
Pluto / Peregrine Axis Caches A 4.17
Neptune / Nu-Gua Mines Caches A 4.17
Neptune / Sovereign Grasp Caches A 4.17
Dark Refractory, Deimos / The Guilty The Perita Rebellion A 3.65
Dark Refractory, Deimos / Recall: Hunhullus The Perita Rebellion A 3.65
Dark Refractory, Deimos / Recall: Vanguard The Perita Rebellion A 3.65
Dark Refractory, Deimos / Recall: Dactolyst The Perita Rebellion A 3.65
Deimos / Persto Survival A 3.23
Deimos / Nex Exterminate 3.03
Deimos / Effervo Assassination 3.03
Zariman / Everview Arc Void Flood A 2.65
Zariman / Tuvul Commons Void Cascade A 2.65
Zariman / Oro Works Void Armageddon A 2.65
Neptune / Nu-Gua Mines Skirmish 2.35
Neptune / Sovereign Grasp Skirmish 2.35
Zariman / The Greenway Mobile Defense 2.33
Zariman / Halako Perimeter Exterminate 2.33
Void / Taranis Defense B 1.88
Void / Ani Survival A 1.88
Saturn / Kasio's Rest Skirmish 1.75
Saturn / Nodo Gap Skirmish 1.75
Saturn / Lupal Pass Skirmish 1.75
Saturn / Vand Cluster Skirmish 1.75
Saturn / Mordo Cluster Skirmish 1.75
Deimos / Cambion Drift Bounty (Level 50 - 60 Isolation Vault) Bounty C 1.50
Deimos / Cambion Drift Bounty (Level 50 - 60 Arcana Isolation Vault) Bounty C 1.50
Pluto / Sechura Defense B 1.47
Ceres / Seimeni Defense B 1.47
Eris / Akkad Defense B 1.47
Jupiter / Sinai Defense B 1.47
Sedna / Sangeru Defense B 1.47
Mars / Kadesh Defense B 1.47
Europa / Larzac Defense B 1.47
Earth / Coba Defense B 1.47
Event: Phobos / Opik Rush B 1.47
Venus / Romula Defense B 1.47
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.58

Warframe Rotations Explained

  • Defense: One reward every 3 waves, following this pattern: AABC.
    So, rotation A reward at 3 and 6 waves, B after 9 waves and C for 12 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.