Search any Warframe item

Buy Me a Coffee at ko-fi.com

Meso K9 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Meso K9 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Jupiter/Io : It's a Defense mission (level 15-20). The item is dropped on rotation A (12.50%).
  • Europa/Paimon : It's a Defense mission (level 18-23). The item is dropped on rotation A (12.50%).
  • Saturn/Helene : It's a Defense mission (level 21-26). The item is dropped on rotation A (12.50%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation A (9.09%).
  • Höllvania/Solstice Square : It's a Defense mission (level 65-70). The item is dropped on rotation A (9.71%).
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Meso K9 Relic as a Reward

Planet / Mission Type RotationProbability
Event: Sedna / Camenae Defense A 12.50
Jupiter / Io Defense A 12.50
Europa / Paimon Defense A 12.50
Saturn / Helene Defense A 12.50
Earth / Gaia Interception C 12.18
Ceres / Cinxia Interception C 12.18
Mars / Alator Interception C 12.18
Venus / Cytherean Interception C 12.18
Mercury / Odin Interception C 12.18
Höllvania / Legacyte Harvest Legacyte Harvest A 10.17
Höllvania / Solstice Square Defense A 9.71
Event: Sedna / Tikoloshe Spy B 9.68
Sedna / Kelpie Spy B 9.68
Event: Eris / Gnathos Spy B 9.68
Void / Ani Survival B 9.68
Pluto / Oceanum Spy B 9.68
Neptune / Nereid Spy B 9.68
Uranus / Rosalind Spy B 9.68
Kuva Fortress / Pago Spy C 9.68
Event: Eris / Cyath Spy B 9.68
Deimos / Hyf Defense C 9.68
Uranus / Umbriel Interception A 9.09
Europa / Ose Interception A 9.09
Neptune / Brom Cluster Skirmish B 9.09
Saturn / Caracol Defection B 9.09
Saturn / Rhea Interception A 9.09
Jupiter / Callisto Interception A 9.09
Deimos / Armatus Disruption A 9.09
- / Faceoff: Single Squad - A 8.33
- / Faceoff: Single Squad (Steel Path) - A 8.33
- / Faceoff: Squad VS Squad - A 8.33
- / Faceoff: Squad VS Squad (Steel Path) - A 8.33
Ceres / Bode Spy C 7.74
Jupiter / Amalthea Spy C 7.74
Event: Saturn / Aegaeon Spy C 7.74
Saturn / Dione Spy C 7.74
Europa / Valac Spy C 7.74
Phobos / Gulliver Defense C 7.69
Event: Ceres / Egeria Defense C 7.69
Event: Phobos / Drunlo Defense C 7.69
Event: Ceres / Varro Defense B 7.69
Event: Phobos / Drunlo Defense B 7.69
Ceres / Casta Defense B 7.69
Ceres / Casta Defense C 7.69
Phobos / Gulliver Defense B 7.69
Event: Ceres / Egeria Defense B 7.69
Event: Ceres / Varro Defense C 7.69
Mercury / Lares Defense B 7.69
Mars / Spear Defense C 7.69
Mercury / Lares Defense C 7.69
Mars / Spear Defense B 7.69
Venus / Tessera Defense B 7.69
Earth / Lith Defense C 7.69
Earth / Lith Defense B 7.69
Venus / Tessera Defense C 7.69
Event: Phobos / Opik Rush C 7.59
Höllvania / Hell-Scrub: Scaldra Survival A 7.47
Höllvania / Hell-Scrub: Techrot Survival A 7.47
Uranus / Brutus Ascension 7.41
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught B 7.14
Jupiter / Sinai Defense C 6.90
Sedna / Sangeru Defense C 6.90
Mars / Kadesh Defense C 6.90
Eris / Akkad Defense C 6.90
Ceres / Seimeni Defense C 6.90
Venus / Romula Defense C 6.90
Pluto / Sechura Defense C 6.90
Earth / Coba Defense C 6.90
Europa / Larzac Defense C 6.90
Höllvania / Assassinate: H-09 Tank Assassination 6.67
Phobos / Zeugma Survival B 6.67
Mars / Wahiba Survival B 6.67
Europa / Valefor Excavation B 6.67
Event: Europa / Lillith Excavation B 6.67
Jupiter / Elara Survival B 6.67
Event: Europa / Zagan Survival B 6.67
Saturn / Titan Survival B 6.67
Ceres / Draco Survival B 6.67
Jupiter / Cameria Survival B 6.67
Saturn / Piscinas Survival B 6.67
Void / Belenus Defense A 6.49
Neptune / Arva Vector Skirmish A 6.25
Void / Oxomoco Exterminate 6.25
Neptune / Enkidu Ice Drifts Skirmish A 6.25
Void / Taranis Defense C 6.25
Void / Tiwaz Mobile Defense 6.25
Void / Stribog Sabotage 6.25
Void / Ukko Capture 6.25
Void / Ani Survival C 6.09
Mars / Alator Interception B 5.56
Ceres / Cinxia Interception B 5.56
Earth / Gaia Interception B 5.56
Mercury / Odin Interception B 5.56
Venus / Cytherean Interception B 5.56
Event: Höllvania / Antivirus Bounty Exterminate 4.76
Deimos / Munio Defense A 4.76
Deimos / Cambire Alchemy A 4.76
Höllvania / Exterminate: Scaldra Exterminate 4.76
Höllvania / Exterminate: Techrot Exterminate 4.76
Saturn / Pandora Pursuit 4.74
Neptune / Mammon's Prospect Skirmish A 4.55
Pluto / Peregrine Axis Caches A 4.17
Neptune / Nu-Gua Mines Caches A 4.17
Neptune / Sovereign Grasp Caches A 4.17
Pluto / Profit Margin Caches A 4.17
Neptune / Brom Cluster Caches A 4.17
Pluto / Obol Crossing Caches A 4.17
Pluto / Fenton's Field Caches A 4.17
Pluto / Seven Sirens Caches A 4.17
Pluto / Khufu Envoy Caches A 4.17
Dark Refractory, Deimos / Recall: Dactolyst The Perita Rebellion A 3.65
Dark Refractory, Deimos / Recall: Vanguard The Perita Rebellion A 3.65
Dark Refractory, Deimos / The Guilty The Perita Rebellion A 3.65
Dark Refractory, Deimos / Recall: Hunhullus The Perita Rebellion A 3.65
Deimos / Persto Survival A 3.23
Deimos / Effervo Assassination 3.03
Deimos / Nex Exterminate 3.03
Zariman / Tuvul Commons Void Cascade A 2.65
Zariman / Everview Arc Void Flood A 2.65
Zariman / Oro Works Void Armageddon A 2.65
Neptune / Sovereign Grasp Skirmish 2.35
Neptune / Nu-Gua Mines Skirmish 2.35
Zariman / Halako Perimeter Exterminate 2.33
Zariman / The Greenway Mobile Defense 2.33
Void / Taranis Defense B 1.88
Void / Ani Survival A 1.88
Saturn / Lupal Pass Skirmish 1.75
Saturn / Vand Cluster Skirmish 1.75
Saturn / Nodo Gap Skirmish 1.75
Saturn / Kasio's Rest Skirmish 1.75
Saturn / Mordo Cluster Skirmish 1.75
Pluto / Sechura Defense B 1.47
Ceres / Seimeni Defense B 1.47
Jupiter / Sinai Defense B 1.47
Eris / Akkad Defense B 1.47
Sedna / Sangeru Defense B 1.47
Europa / Larzac Defense B 1.47
Earth / Coba Defense B 1.47
Mars / Kadesh Defense B 1.47
Event: Phobos / Opik Rush B 1.47
Venus / Romula Defense B 1.47

Warframe Rotations Explained

  • Defense: One reward every 3 waves, following this pattern: AABC.
    So, rotation A reward at 3 and 6 waves, B after 9 waves and C for 12 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.