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Meso Y1 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Meso Y1 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotation A (14.29%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation A (14.29%).
  • Jupiter/Io : It's a Defense mission (level 15-20). The item is dropped on rotation A (12.50%).
  • Europa/Paimon : It's a Defense mission (level 18-23). The item is dropped on rotation A (12.50%).
  • Saturn/Helene : It's a Defense mission (level 21-26). The item is dropped on rotation A (12.50%).
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Meso Y1 Relic as a Reward

Planet / Mission Type RotationProbability
Uranus / Ur Disruption A 14.29
Mars / Olympus Disruption C 14.29
Sedna / Kappa Disruption A 14.29
Event: Sedna / Camenae Defense A 12.50
Saturn / Helene Defense A 12.50
Europa / Paimon Defense A 12.50
Jupiter / Io Defense A 12.50
Earth / Gaia Interception C 12.18
Mars / Alator Interception C 12.18
Ceres / Cinxia Interception C 12.18
Mercury / Odin Interception C 12.18
Venus / Cytherean Interception C 12.18
Höllvania / Legacyte Harvest Legacyte Harvest A 10.17
Höllvania / Solstice Square Defense A 9.71
Void / Ani Survival B 9.68
Deimos / Hyf Defense C 9.68
Kuva Fortress / Pago Spy C 9.68
Event: Sedna / Tikoloshe Spy B 9.68
Event: Eris / Gnathos Spy B 9.68
Pluto / Oceanum Spy B 9.68
Neptune / Nereid Spy B 9.68
Event: Eris / Cyath Spy B 9.68
Uranus / Rosalind Spy B 9.68
Sedna / Kelpie Spy B 9.68
Saturn / Rhea Interception A 9.09
Neptune / Brom Cluster Skirmish B 9.09
Europa / Ose Interception A 9.09
Saturn / Caracol Defection B 9.09
Uranus / Umbriel Interception A 9.09
Jupiter / Callisto Interception A 9.09
Deimos / Armatus Disruption A 9.09
- / Faceoff: Squad VS Squad - A 8.33
- / Faceoff: Squad VS Squad (Steel Path) - A 8.33
- / Faceoff: Single Squad - A 8.33
- / Faceoff: Single Squad (Steel Path) - A 8.33
Event: Saturn / Aegaeon Spy C 7.74
Ceres / Bode Spy C 7.74
Saturn / Dione Spy C 7.74
Jupiter / Amalthea Spy C 7.74
Europa / Valac Spy C 7.74
Mercury / Lares Defense C 7.69
Earth / Lith Defense B 7.69
Venus / Tessera Defense B 7.69
Venus / Tessera Defense C 7.69
Earth / Lith Defense C 7.69
Ceres / Casta Defense C 7.69
Phobos / Gulliver Defense B 7.69
Mars / Spear Defense B 7.69
Mercury / Lares Defense B 7.69
Ceres / Casta Defense B 7.69
Event: Ceres / Egeria Defense B 7.69
Phobos / Gulliver Defense C 7.69
Event: Ceres / Varro Defense C 7.69
Event: Phobos / Drunlo Defense C 7.69
Event: Phobos / Drunlo Defense B 7.69
Event: Ceres / Varro Defense B 7.69
Event: Ceres / Egeria Defense C 7.69
Mars / Spear Defense C 7.69
Event: Phobos / Opik Rush C 7.59
Höllvania / Hell-Scrub: Scaldra Survival A 7.47
Höllvania / Hell-Scrub: Techrot Survival A 7.47
Uranus / Brutus Ascension 7.41
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught B 7.14
Mars / Kadesh Defense C 6.90
Jupiter / Sinai Defense C 6.90
Europa / Larzac Defense C 6.90
Ceres / Seimeni Defense C 6.90
Venus / Romula Defense C 6.90
Pluto / Sechura Defense C 6.90
Eris / Akkad Defense C 6.90
Earth / Coba Defense C 6.90
Sedna / Sangeru Defense C 6.90
Höllvania / Assassinate: H-09 Tank Assassination 6.67
Ceres / Draco Survival B 6.67
Event: Europa / Zagan Survival B 6.67
Phobos / Zeugma Survival B 6.67
Event: Europa / Lillith Excavation B 6.67
Jupiter / Elara Survival B 6.67
Jupiter / Cameria Survival B 6.67
Mars / Wahiba Survival B 6.67
Saturn / Titan Survival B 6.67
Saturn / Piscinas Survival B 6.67
Europa / Valefor Excavation B 6.67
Earth / Saya's Visions Shrine Defense 6.43
Void / Tiwaz Mobile Defense 6.25
Void / Taranis Defense C 6.25
Void / Ukko Capture 6.25
Void / Oxomoco Exterminate 6.25
Void / Stribog Sabotage 6.25
Deimos / Cambion Drift Bounty (Level 50 - 60 Arcana Isolation Vault) Bounty C 6.25
Void / Ani Survival C 6.09
Neptune / Enkidu Ice Drifts Skirmish B 5.71
Ceres / Cinxia Interception B 5.56
Mercury / Odin Interception B 5.56
Jupiter / Ganymede Disruption A 5.56
Mars / Alator Interception B 5.56
Venus / Cytherean Interception B 5.56
Earth / Gaia Interception B 5.56
Deimos / Munio Defense A 4.76
Event: Höllvania / Antivirus Bounty Exterminate 4.76
Höllvania / Exterminate: Techrot Exterminate 4.76
Höllvania / Exterminate: Scaldra Exterminate 4.76
Deimos / Cambire Alchemy A 4.76
Saturn / Pandora Pursuit 4.74
Neptune / Arva Vector Skirmish B 4.65
Neptune / Mammon's Prospect Skirmish B 4.55
Neptune / Mammon's Prospect Caches A 4.17
Neptune / Nu-Gua Mines Caches A 4.17
Pluto / Obol Crossing Caches A 4.17
Neptune / Sovereign Grasp Caches A 4.17
Pluto / Khufu Envoy Caches A 4.17
Neptune / Enkidu Ice Drifts Caches A 4.17
Neptune / Brom Cluster Caches A 4.17
Pluto / Fenton's Field Caches A 4.17
Neptune / Arva Vector Caches A 4.17
Pluto / Profit Margin Caches A 4.17
Pluto / Peregrine Axis Caches A 4.17
Pluto / Seven Sirens Caches A 4.17
Dark Refractory, Deimos / Recall: Hunhullus The Perita Rebellion A 3.65
Dark Refractory, Deimos / Recall: Dactolyst The Perita Rebellion A 3.65
Dark Refractory, Deimos / Recall: Vanguard The Perita Rebellion A 3.65
Dark Refractory, Deimos / The Guilty The Perita Rebellion A 3.65
Deimos / Persto Survival A 3.23
Deimos / Cambion Drift Bounty (Level 50 - 60 Isolation Vault) Bounty C 3.13
Deimos / Nex Exterminate 3.03
Deimos / Effervo Assassination 3.03
Zariman / Oro Works Void Armageddon A 3.03
Zariman / Tuvul Commons Void Cascade A 3.03
Zariman / Everview Arc Void Flood A 3.03
Zariman / Halako Perimeter Exterminate 2.44
Zariman / The Greenway Mobile Defense 2.44
Neptune / Sovereign Grasp Skirmish 2.35
Neptune / Nu-Gua Mines Skirmish 2.35
Void / Ani Survival A 1.88
Void / Taranis Defense B 1.88
Saturn / Vand Cluster Skirmish 1.75
Saturn / Lupal Pass Skirmish 1.75
Saturn / Kasio's Rest Skirmish 1.75
Saturn / Mordo Cluster Skirmish 1.75
Saturn / Nodo Gap Skirmish 1.75
Event: Phobos / Opik Rush B 1.47
Sedna / Sangeru Defense B 1.47
Jupiter / Sinai Defense B 1.47
Europa / Larzac Defense B 1.47
Venus / Romula Defense B 1.47
Mars / Kadesh Defense B 1.47
Pluto / Sechura Defense B 1.47
Eris / Akkad Defense B 1.47
Ceres / Seimeni Defense B 1.47
Earth / Coba Defense B 1.47
Void / Belenus Defense A 1.29
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.42

Warframe Rotations Explained

  • Defense: One reward every 3 waves, following this pattern: AABC.
    So, rotation A reward at 3 and 6 waves, B after 9 waves and C for 12 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.