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Neo A13 Relic content

Neo A13 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Neo A13 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Lua/Apollo : It's a Disruption mission (level 35-40). The item is dropped on rotation A (14.29%).
  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotations B (14.29%) and C (13.56%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation B (14.29%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation B (10.00%).
  • Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.67%.
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Neo A13 Relic as a Reward

Planet / Mission Type RotationProbability
Sedna / Kappa Disruption B 14.29
Uranus / Umbriel Interception C 14.29
Eris / Zabala Survival B 14.29
Uranus / Ur Disruption B 14.29
Jupiter / Callisto Interception C 14.29
Saturn / Rhea Interception C 14.29
Europa / Ose Interception C 14.29
Lua / Apollo Disruption A 14.29
Uranus / Ur Disruption C 13.56
Deimos / Terrorem Survival B 12.50
Deimos / Cambion Drift Bounty (Level 30 - 40 Arcana Isolation Vault) Bounty C 12.50
Void / Mithra Interception B 12.50
Void / Mot Survival B 12.50
Europa / Paimon Defense C 11.06
Event: Europa / Zagan Survival C 11.06
Phobos / Zeugma Survival C 11.06
Ceres / Draco Survival C 11.06
Event: Europa / Lillith Excavation C 11.06
Europa / Valefor Excavation C 11.06
Saturn / Piscinas Survival C 11.06
Event: Sedna / Camenae Defense C 11.06
Mars / Wahiba Survival C 11.06
Saturn / Titan Survival C 11.06
Jupiter / Elara Survival C 11.06
Saturn / Helene Defense C 11.06
Jupiter / Cameria Survival C 11.06
Jupiter / Io Defense C 11.06
Event: Eris / Sporid Interception A 10.00
Pluto / Cerberus Interception A 10.00
Saturn / Caracol Defection C 10.00
Sedna / Berehynia Interception A 10.00
Eris / Kala-Azar Defense A 10.00
Sedna / Hydron Defense A 10.00
Lua / Yuvarium Survival B 10.00
Lua / StöFler Defense A 10.00
Pluto / Outer Terminus Defense A 10.00
Event: Eris / Ixodes Defense A 10.00
Neptune / Yursa Defection B 10.00
Event: Uranus / Miranda Defense A 10.00
Eris / Xini Interception A 10.00
Kuva Fortress / Nabuk Defense A 10.00
Event: Uranus / Bianca Defense A 10.00
Deimos / Armatus Disruption B 10.00
Uranus / Stephano Defense A 10.00
Neptune / Proteus Defense A 10.00
Eris / Oestrus Infested Salvage A 10.00
Event: Eris / Phalan Interception A 10.00
Pluto / Peregrine Axis Skirmish B 10.00
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught C 9.68
Void / Belenus Defense C 9.68
Void / Belenus Defense B 9.09
Void / Mot Survival A 9.09
Void / Mithra Interception A 9.09
Deimos / Persto Survival B 7.50
Deimos / Cambire Alchemy B 7.50
Deimos / Munio Defense B 7.50
Jupiter / Callisto Interception B 7.14
Europa / Ose Interception B 7.14
Uranus / Umbriel Interception B 7.14
Saturn / Rhea Interception B 7.14
Void / Belenus Defense A 6.96
Event: Sedna / Scylla Survival B 6.67
Lua / Tycho Survival B 6.67
Event: Europa / Cryotic Front Excavation B 6.67
Sedna / Amarna Survival B 6.67
Void / Oxomoco Exterminate 6.67
Void / Ukko Capture 6.67
Europa / Cholistan Excavation B 6.67
Event: Sedna / Yemaja Survival B 6.67
Pluto / Palus Survival B 6.67
Pluto / Hieracon Excavation B 6.67
Neptune / Kelashin Survival B 6.67
Neptune / Despina Excavation B 6.67
Uranus / Assur Survival B 6.67
Event: Uranus / Cupid Survival B 6.67
Uranus / Ophelia Survival B 6.67
Sedna / Selkie Survival B 6.67
Event: Eris / Hymeno Survival B 6.67
Kuva Fortress / Taveuni Survival B 6.67
Eris / Nimus Survival B 6.67
Void / Ani Survival C 6.49
Void / Aten Mobile Defense 6.25
Saturn / Helene Defense B 6.25
Mars / Tyana Pass Defense A 6.25
Void / Marduk Sabotage 6.25
Deimos / Cambion Drift Bounty (Level 30 - 40 Isolation Vault) Bounty C 6.25
Jupiter / Io Defense B 6.25
Event: Sedna / Camenae Defense B 6.25
Pluto / Fenton's Field Skirmish C 6.25
Europa / Paimon Defense B 6.25
Mars / Tyana Pass Defense B 5.80
Jupiter / Ganymede Disruption B 5.56
Pluto / Obol Crossing Skirmish C 4.88
Veil / H-2 Cloud Caches A 4.80
Veil / R-9 Cloud Caches A 4.80
Veil / Flexa Caches A 4.80
Veil / Nsu Grid Caches A 4.80
Lua / Circulus Survival B 4.76
Pluto / Khufu Envoy Skirmish B 4.55
Veil / Numina Caches A 4.35
Veil / Calabash Caches A 4.35
Veil / Erato Caches A 4.35
Veil / Lu-Yan Caches A 4.35
Veil / Sabmir Cloud Caches A 4.35
Veil / Arc Silver Caches A 4.35
Zariman / Oro Works Void Armageddon B 3.33
Zariman / Tuvul Commons Void Cascade B 3.33
Zariman / Everview Arc Void Flood B 3.33
Kuva Fortress / Pago Spy C 3.22
Uranus / Rosalind Spy B 3.22
Event: Sedna / Tikoloshe Spy B 3.22
Neptune / Nereid Spy B 3.22
Event: Eris / Cyath Spy B 3.22
Event: Eris / Gnathos Spy B 3.22
Sedna / Kelpie Spy B 3.22
Pluto / Oceanum Spy B 3.22
Pluto / Seven Sirens Skirmish 2.41
Pluto / Profit Margin Skirmish 2.41
Void / Ani Survival B 2.05
Event: Phobos / Opik Rush C 2.01
Veil / Nsu Grid Skirmish 2.00
Veil / H-2 Cloud Skirmish 2.00
Veil / Flexa Skirmish 2.00
Veil / R-9 Cloud Skirmish 2.00
Jupiter / Sinai Defense C 1.84
Mars / Kadesh Defense C 1.84
Earth / Coba Defense C 1.84
Venus / Romula Defense C 1.84
Pluto / Sechura Defense C 1.84
Ceres / Seimeni Defense C 1.84
Eris / Akkad Defense C 1.84
Sedna / Sangeru Defense C 1.84
Europa / Larzac Defense C 1.84
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.58
Deimos / Cambion Drift Bounty (Level 40 - 50 Isolation Vault) Bounty B 0.50
Deimos / Cambion Drift Bounty (Level 40 - 50 Arcana Isolation Vault) Bounty B 0.50

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Infested Salvage: One reward after each successful decryption, following this pattern: AABC.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.