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Neo A13 Relic content

Neo A13 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Neo A13 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Lua/Apollo : It's a Disruption mission (level 35-40). The item is dropped on rotation A (14.29%).
  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotations B (14.29%) and C (13.56%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation B (14.29%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation B (10.00%).
  • Void/Ukko : It's a Capture mission (level 30-35). Probability to get it: 6.67%.
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Neo A13 Relic as a Reward

Planet / Mission Type RotationProbability
Saturn / Rhea Interception C 14.29
Eris / Zabala Survival B 14.29
Uranus / Ur Disruption B 14.29
Uranus / Umbriel Interception C 14.29
Sedna / Kappa Disruption B 14.29
Lua / Apollo Disruption A 14.29
Europa / Ose Interception C 14.29
Jupiter / Callisto Interception C 14.29
Uranus / Ur Disruption C 13.56
Void / Mithra Interception B 12.50
Void / Mot Survival B 12.50
Deimos / Cambion Drift Bounty (Level 30 - 40 Arcana Isolation Vault) Bounty C 12.50
Deimos / Terrorem Survival B 12.50
Phobos / Zeugma Survival C 11.06
Europa / Paimon Defense C 11.06
Event: Europa / Lillith Excavation C 11.06
Event: Europa / Zagan Survival C 11.06
Mars / Wahiba Survival C 11.06
Event: Sedna / Camenae Defense C 11.06
Saturn / Piscinas Survival C 11.06
Europa / Valefor Excavation C 11.06
Saturn / Helene Defense C 11.06
Jupiter / Cameria Survival C 11.06
Saturn / Titan Survival C 11.06
Jupiter / Elara Survival C 11.06
Ceres / Draco Survival C 11.06
Jupiter / Io Defense C 11.06
Eris / Xini Interception A 10.00
Pluto / Cerberus Interception A 10.00
Sedna / Hydron Defense A 10.00
Event: Eris / Phalan Interception A 10.00
Event: Eris / Ixodes Defense A 10.00
Event: Eris / Sporid Interception A 10.00
Sedna / Berehynia Interception A 10.00
Eris / Oestrus Infested Salvage A 10.00
Eris / Kala-Azar Defense A 10.00
Pluto / Peregrine Axis Skirmish B 10.00
Pluto / Outer Terminus Defense A 10.00
Kuva Fortress / Nabuk Defense A 10.00
Saturn / Caracol Defection C 10.00
Deimos / Armatus Disruption B 10.00
Event: Uranus / Miranda Defense A 10.00
Lua / StöFler Defense A 10.00
Lua / Yuvarium Survival B 10.00
Event: Uranus / Bianca Defense A 10.00
Neptune / Yursa Defection B 10.00
Uranus / Stephano Defense A 10.00
Neptune / Proteus Defense A 10.00
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught C 9.68
Void / Belenus Defense C 9.68
Höllvania / Legacyte Harvest Legacyte Harvest B 9.56
Höllvania / Hell-Scrub: Scaldra Survival B 9.35
Höllvania / Hell-Scrub: Techrot Survival B 9.35
Void / Mot Survival A 9.09
Void / Mithra Interception A 9.09
Void / Belenus Defense B 9.09
- / Faceoff: Squad VS Squad - B 8.33
- / Faceoff: Single Squad - B 8.33
- / Faceoff: Squad VS Squad (Steel Path) - B 8.33
- / Faceoff: Single Squad (Steel Path) - B 8.33
Deimos / Munio Defense B 7.50
Deimos / Cambire Alchemy B 7.50
Deimos / Persto Survival B 7.50
Europa / Ose Interception B 7.14
Saturn / Rhea Interception B 7.14
Uranus / Umbriel Interception B 7.14
Jupiter / Callisto Interception B 7.14
Void / Belenus Defense A 6.96
Pluto / Hieracon Excavation B 6.67
Lua / Tycho Survival B 6.67
Europa / Cholistan Excavation B 6.67
Uranus / Assur Survival B 6.67
Sedna / Selkie Survival B 6.67
Void / Ukko Capture 6.67
Event: Uranus / Cupid Survival B 6.67
Event: Europa / Cryotic Front Excavation B 6.67
Uranus / Ophelia Survival B 6.67
Kuva Fortress / Taveuni Survival B 6.67
Event: Sedna / Scylla Survival B 6.67
Neptune / Despina Excavation B 6.67
Sedna / Amarna Survival B 6.67
Event: Eris / Hymeno Survival B 6.67
Event: Sedna / Yemaja Survival B 6.67
Void / Oxomoco Exterminate 6.67
Pluto / Palus Survival B 6.67
Neptune / Kelashin Survival B 6.67
Eris / Nimus Survival B 6.67
Void / Ani Survival C 6.49
Pluto / Fenton's Field Skirmish C 6.25
Jupiter / Io Defense B 6.25
Event: Sedna / Camenae Defense B 6.25
Europa / Paimon Defense B 6.25
Mars / Tyana Pass Defense A 6.25
Deimos / Cambion Drift Bounty (Level 30 - 40 Isolation Vault) Bounty C 6.25
Void / Marduk Sabotage 6.25
Void / Aten Mobile Defense 6.25
Saturn / Helene Defense B 6.25
Mars / Tyana Pass Defense B 5.80
Jupiter / Ganymede Disruption B 5.56
Pluto / Obol Crossing Skirmish C 4.88
Veil / Flexa Caches A 4.80
Veil / H-2 Cloud Caches A 4.80
Veil / R-9 Cloud Caches A 4.80
Veil / Nsu Grid Caches A 4.80
Lua / Circulus Survival B 4.76
Pluto / Khufu Envoy Skirmish B 4.55
Veil / Numina Caches A 4.35
Veil / Arc Silver Caches A 4.35
Veil / Lu-Yan Caches A 4.35
Veil / Sabmir Cloud Caches A 4.35
Veil / Calabash Caches A 4.35
Veil / Erato Caches A 4.35
Zariman / Oro Works Void Armageddon B 3.33
Zariman / Everview Arc Void Flood B 3.33
Zariman / Tuvul Commons Void Cascade B 3.33
Event: Eris / Cyath Spy B 3.22
Uranus / Rosalind Spy B 3.22
Sedna / Kelpie Spy B 3.22
Event: Sedna / Tikoloshe Spy B 3.22
Pluto / Oceanum Spy B 3.22
Event: Eris / Gnathos Spy B 3.22
Kuva Fortress / Pago Spy C 3.22
Neptune / Nereid Spy B 3.22
Pluto / Profit Margin Skirmish 2.41
Pluto / Seven Sirens Skirmish 2.41
Void / Ani Survival B 2.05
Event: Phobos / Opik Rush C 2.01
Veil / Nsu Grid Skirmish 2.00
Veil / R-9 Cloud Skirmish 2.00
Veil / H-2 Cloud Skirmish 2.00
Veil / Flexa Skirmish 2.00
Jupiter / Sinai Defense C 1.84
Mars / Kadesh Defense C 1.84
Earth / Coba Defense C 1.84
Venus / Romula Defense C 1.84
Pluto / Sechura Defense C 1.84
Ceres / Seimeni Defense C 1.84
Eris / Akkad Defense C 1.84
Sedna / Sangeru Defense C 1.84
Europa / Larzac Defense C 1.84
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 0.58
Deimos / Cambion Drift Bounty (Level 40 - 50 Isolation Vault) Bounty B 0.50
Deimos / Cambion Drift Bounty (Level 40 - 50 Arcana Isolation Vault) Bounty B 0.50

Warframe Rotations Explained

  • Defense: One reward every 5 waves, following this pattern: AABC.
    So, rotation A reward at 5 and 10 waves, B after 15 waves and C for 20 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Infested Salvage: One reward after each successful decryption, following this pattern: AABC.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.