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Neo S20 Relic: Drop sources, locations, and probabilities

Tips

There are many ways to get Neo S20 Relic in Warframe, but my recommendation for optimal efficiency would be to try one of these missions (in this order):

  • Lua/Apollo : It's a Disruption mission (level 35-40). The item is dropped on rotation A (14.29%).
  • Uranus/Ur : It's a Disruption mission (level 30-35). The item is dropped on rotations B (14.29%) and C (13.56%).
  • Sedna/Kappa : It's a Disruption mission (level 34-38). The item is dropped on rotation B (14.29%).
  • Deimos/Armatus : It's a Disruption mission (level 55-60). The item is dropped on rotation B (10.00%).
  • Uranus/Stephano : It's a Defense mission (level 24-29). The item is dropped on rotation A (10.00%).
These recommendations are based on the usual missions lengths, and the probability of getting the resource dropped.

Missions with a Chance to Get Neo S20 Relic as a Reward

Planet / Mission Type RotationProbability
Earth / Cetus Bounty (Level 40 - 50 Ghoul Bounty) Bounty A 18.45
Saturn / Rhea Interception C 14.29
Eris / Zabala Survival B 14.29
Uranus / Umbriel Interception C 14.29
Jupiter / Callisto Interception C 14.29
Sedna / Kappa Disruption B 14.29
Uranus / Ur Disruption B 14.29
Lua / Apollo Disruption A 14.29
Europa / Ose Interception C 14.29
Uranus / Ur Disruption C 13.56
Void / Mithra Interception B 12.50
Void / Mot Survival B 12.50
Deimos / Terrorem Survival B 12.50
Phobos / Zeugma Survival C 11.06
Ceres / Draco Survival C 11.06
Saturn / Piscinas Survival C 11.06
Event: Europa / Lillith Excavation C 11.06
Jupiter / Elara Survival C 11.06
Jupiter / Io Defense C 11.06
Mars / Wahiba Survival C 11.06
Event: Sedna / Camenae Defense C 11.06
Europa / Valefor Excavation C 11.06
Event: Europa / Zagan Survival C 11.06
Jupiter / Cameria Survival C 11.06
Saturn / Helene Defense C 11.06
Saturn / Titan Survival C 11.06
Europa / Paimon Defense C 11.06
Deimos / Armatus Disruption B 10.00
Event: Uranus / Bianca Defense A 10.00
Sedna / Hydron Defense A 10.00
Pluto / Peregrine Axis Skirmish B 10.00
Sedna / Berehynia Interception A 10.00
Eris / Xini Interception A 10.00
Event: Eris / Phalan Interception A 10.00
Eris / Kala-Azar Defense A 10.00
Event: Eris / Sporid Interception A 10.00
Event: Eris / Ixodes Defense A 10.00
Pluto / Cerberus Interception A 10.00
Pluto / Outer Terminus Defense A 10.00
Saturn / Caracol Defection C 10.00
Event: Uranus / Miranda Defense A 10.00
Uranus / Stephano Defense A 10.00
Kuva Fortress / Nabuk Defense A 10.00
Neptune / Proteus Defense A 10.00
Lua / Yuvarium Survival B 10.00
Neptune / Yursa Defection B 10.00
Lua / StöFler Defense A 10.00
Höllvania / Solstice Square Defense B 9.90
Void / Belenus Defense C 9.68
Höllvania / Legacyte Harvest Legacyte Harvest B 9.56
Höllvania / Hell-Scrub: Techrot Survival B 9.35
Höllvania / Hell-Scrub: Scaldra Survival B 9.35
Sanctuary / Sanctuary Onslaught Sanctuary Onslaught C 9.09
Void / Mot Survival A 9.09
Void / Belenus Defense B 9.09
Void / Mithra Interception A 9.09
- / Faceoff: Single Squad (Steel Path) - A 8.33
- / Faceoff: Squad VS Squad - A 8.33
- / Faceoff: Single Squad - A 8.33
- / Faceoff: Squad VS Squad (Steel Path) - A 8.33
Eris / Oestrus Infested Salvage A 7.69
Deimos / Persto Survival B 7.50
Deimos / Cambire Alchemy B 7.50
Deimos / Munio Defense B 7.50
Saturn / Rhea Interception B 7.14
Jupiter / Callisto Interception B 7.14
Europa / Ose Interception B 7.14
Uranus / Umbriel Interception B 7.14
Event: Europa / Cryotic Front Excavation B 6.67
Europa / Cholistan Excavation B 6.67
Lua / Tycho Survival B 6.67
Kuva Fortress / Taveuni Survival B 6.67
Neptune / Kelashin Survival B 6.67
Sedna / Amarna Survival B 6.67
Pluto / Palus Survival B 6.67
Pluto / Fenton's Field Skirmish A 6.67
Pluto / Obol Crossing Skirmish A 6.67
Eris / Nimus Survival B 6.67
Neptune / Despina Excavation B 6.67
Uranus / Assur Survival B 6.67
Event: Eris / Hymeno Survival B 6.67
Event: Uranus / Cupid Survival B 6.67
Sedna / Selkie Survival B 6.67
Uranus / Ophelia Survival B 6.67
Event: Sedna / Scylla Survival B 6.67
Event: Sedna / Yemaja Survival B 6.67
Pluto / Hieracon Excavation B 6.67
Void / Belenus Defense A 6.49
Void / Aten Mobile Defense 6.25
Void / Marduk Sabotage 6.25
Saturn / Helene Defense B 6.25
Jupiter / Io Defense B 6.25
Mars / Tyana Pass Defense A 6.25
Europa / Paimon Defense B 6.25
Void / Oxomoco Exterminate 6.25
Void / Ukko Capture 6.25
Event: Sedna / Camenae Defense B 6.25
Void / Ani Survival C 6.09
Mars / Tyana Pass Defense B 5.80
Jupiter / Ganymede Disruption B 5.56
Veil Proxima / R-9 Cloud Caches A 4.80
Veil Proxima / H-2 Cloud Caches A 4.80
Veil Proxima / Flexa Caches A 4.80
Veil Proxima / Nsu Grid Caches A 4.80
Pluto / Khufu Envoy Skirmish A 4.76
Lua / Circulus Survival B 4.76
Veil Proxima / Numina Caches A 4.35
Veil Proxima / Sabmir Cloud Caches A 4.35
Veil Proxima / Lu-Yan Caches A 4.35
Veil Proxima / Erato Caches A 4.35
Veil Proxima / Arc Silver Caches A 4.35
Veil Proxima / Calabash Caches A 4.35
Zariman / Oro Works Void Armageddon B 3.33
Zariman / Everview Arc Void Flood B 3.33
Zariman / Tuvul Commons Void Cascade B 3.33
Pluto / Oceanum Spy B 3.22
Neptune / Nereid Spy B 3.22
Sedna / Kelpie Spy B 3.22
Event: Sedna / Tikoloshe Spy B 3.22
Uranus / Rosalind Spy B 3.22
Event: Eris / Gnathos Spy B 3.22
Kuva Fortress / Pago Spy C 3.22
Event: Eris / Cyath Spy B 3.22
Pluto / Seven Sirens Skirmish 2.41
Pluto / Profit Margin Skirmish 2.41
Deimos / Cambion Drift Bounty (Level 50 - 60 Arcana Isolation Vault) Bounty C 2.34
Deimos / Cambion Drift Bounty (Level 30 - 40 Arcana Isolation Vault) Bounty A 2.34
Deimos / Cambion Drift Bounty (Level 50 - 60 Arcana Isolation Vault) Bounty B 2.34
Void / Ani Survival B 2.05
Event: Phobos / Opik Rush C 2.01
Veil Proxima / Nsu Grid Skirmish 2.00
Veil Proxima / R-9 Cloud Skirmish 2.00
Veil Proxima / H-2 Cloud Skirmish 2.00
Veil Proxima / Flexa Skirmish 2.00
Deimos / Cambion Drift Bounty (Level 50 - 60 Isolation Vault) Bounty C 1.88
Deimos / Cambion Drift Bounty (Level 50 - 60 Isolation Vault) Bounty B 1.88
Deimos / Cambion Drift Bounty (Level 30 - 40 Isolation Vault) Bounty A 1.88
Ceres / Seimeni Defense C 1.84
Europa / Larzac Defense C 1.84
Sedna / Sangeru Defense C 1.84
Jupiter / Sinai Defense C 1.84
Venus / Romula Defense C 1.84
Eris / Akkad Defense C 1.84
Pluto / Sechura Defense C 1.84
Earth / Coba Defense C 1.84
Mars / Kadesh Defense C 1.84
Deimos / Cambion Drift Bounty (Level 40 - 50 Arcana Isolation Vault) Bounty A 1.17
Deimos / Cambion Drift Bounty (Level 50 - 60 Arcana Isolation Vault) Bounty A 1.17
Earth / Cetus Bounty (Level 15 - 25 Plague Star) Bounty A 1.14
Deimos / Cambion Drift Bounty (Level 40 - 50 Isolation Vault) Bounty A 0.94
Deimos / Cambion Drift Bounty (Level 50 - 60 Isolation Vault) Bounty A 0.94

Warframe Rotations Explained

  • Defense: One reward every 3 waves, following this pattern: AABC.
    So, rotation A reward at 3 and 6 waves, B after 9 waves and C for 12 waves.
    Then it starts all over again.
  • Survival: One reward every 5 minutes, following this pattern: AABC.
    Rotation A at 5 and 10 minutes, B at 15 minutes, C at 20 minutes, etc. Then it starts all over again (25min is rotation A).
  • Interception: One reward each time 100% control is reached, following this pattern: AABC.
    Rotation A for the first two times, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th round is rotation A).
  • Excavation: One reward after each excavator successfully completed, following this pattern: AABC.
    Rotation A for the first two excavators, rotation B for the third and rotation C after four.
    Then it restarts from the beginning (5th excavator is rotation A).
  • Caches: Number of resource caches opened:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • Rush: Number of transports destroyed:
     - Rotation A: one.
     - Rotation B: two.
     - Rotation C: all three.
  • (Elite) Sanctuary Onslaught: One reward every 2 zones, following this pattern: AABC.
    So, zone 2 and 4 give rotation A rewards, 6 gives B and 8 gives C.
    Then it restarts from A, etc.
  • Infested Salvage: One reward after each successful decryption, following this pattern: AABC.
  • Disruption: It's a bit complicated for disruptions, as it depends on the current round.
    Here is a table clarifying what you get for each round:
    Round Conduits
    1 2 3 4
    1 A A A B
    2 A A B B
    3 A B B C
    4+ B B C C

    So, rotation C is only available at round 3 for 4 conduits defended. Or at round 4 and more for a minimum of 3 conduits defended.
  • Spy: One rotation level gained per vault unlocked.
    First vault is rotation A, two vaults is rotation B, all three vaults unlocked is rotation C.